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Useful Macros for Roll20

Sharable Macros For Everyone
1stAttack

!enchantR --normalAttack @{selected|token_id} @{target|token_id} 1

Token-Action  
1stAttack-A/D

!enchantR --normalAttack @{selected|token_id} @{target|token_id} 1 ?{In Favor|Advantage,adv|Normal,normal
|Disadvantage,dis}

Token-Action  
2ndAttack

!enchantR --normalAttack @{selected|token_id} @{target|token_id} 2

Token-Action  
2ndAttack-A/D

!enchantR --normalAttack @{selected|token_id} @{target|token_id} 2 ?{In Favor|Advantage,adv|Normal,normal
|Disadvantage,dis}

Token-Action  
AddGameTime

!enchanted --adjustGameTime ?{Set Part|Hour,+h|Day,+d|Month,+m|Year,+y} ?{Interval|0}

In-Bar   Limit-To-GM
Altern-Attack

!enchantR --alternAttack @{selected|token_id} @{target|token_id} ?{In Favor:|Advantage,adv|Normal,normal
|Disadvantage,dis} ?{Style:|Melee,melee|Range,range} ?{Number of Dice:|1} ?{Dice Formula:|d20} ?{Damage Type|alchemical|blunt|cold|edged|fire
|lightning|necrotic|piercing|poison|smite} ?{Weapon:|normal|silver|magic} ?{Special|}

Token-Action  
ClearMarkers

!enchantR --clearTtokenMarkers @{target|token_id}

In-Bar   Limit-To-GM
DeathSave

!enchantR --deathSave @{target|token_id}

In-Bar   Limit-To-GM
Description

!enchantR --emphasis ?{Description}

In-Bar  
Drop-Prone

!enchantR --changeTokenMarkers @{selected|token_id} prone true

Token-Action  
GM-Dice

/gr ?{Dice}

In-Bar  
Grab

!enchantR --grab @{selected|token_id} @{target|token_id} ?{Environment|Normal,0|Slick,3} ?{Attacker|Normal,normal|Advantage,adv
|Disadvantage,dis} ?{Victim|Normal,normal
|Advantage,adv|Disadvantage,dis}

Token-Action  
GroupInit

!enchantR --groupInit

In-Bar   Limit-To-GM
InflictSave

!enchantR --inflictSave @{selected|token_id} @{target|token_id} ?{Condition} ?{Special Formula}

In-Bar   Limit-To-GM

The difference between 'inflictSave' command and 'preservationSave' command is that 'inflictSave' must be initiated from a selected token who is inflicted an effect upon the target, allowing the selected character to pass in modifiers.

Init

!enchanted --tokenInit @{target|token_id}

In-Bar   Limit-To-GM
Land-To-Ground

!enchantR --changetokenmarkers @{selected|token_id} flying false

In-Bar   Limit-To-GM
ListMarkers

!enchantR --listTokenMarkers @{target|token_id}

In-Bar   Limit-To-GM
NewInit

!enchantR --newinit

In-Bar   Limit-To-GM
Perception

!enchantR --perception @{selected|token_id} ?{DC|11}

In-Bar   Limit-To-GM
RollSave

!enchantR --preservationSave @{target|token_id} ?{Quality|body|mind|spirit} #60; ?{DC} ?{Effect} ?{Marker|None,|advantage|disadvantage
|blind|charm|deaf|frightened|grappled
|incapacitated|paralyzed|petrified|poisoned
|restrained|stunned|unconscious|prone}

In-Bar   Limit-To-GM

The difference between 'inflictSave' command and 'preservationSave' command is that 'preservationSave' is a neutral effect, such as overcoming an illusion, and not initiated directly from character on the field.

SetDivineList

!enchantR --setinvocationlist @{target|token_id} ?{Province|Calamity|Community|Deception|Earth-Fire|Knowledge|Life|Nature|Sea-Sky|War}

In-Bar   Limit-To-GM
SetGameTime

!enchanted --adjustGameTime ?{Set Part|Hour,h=|Day,d=|Month,m=|Year,y=} ?{Interval|0}

In-Bar   Limit-To-GM
ShowTime

!enchanted --showGameTime

In-Bar  
Take-Flight

!enchantR --changeTokenMarkers @{selected|token_id} flying true

In-Bar   Limit-To-GM

Ability Macros
Sound Track names may need to be modified based on files loaded in Roll20
Divine Powers
Arcane-Disruption

!enchantR --playtrack Dispel --inflictSave @{selected|token_id} @{target|token_id} mindDCd6+10SM word Spell-Disruption --emphasis Cost: 4 Priest Points
/fx missile-magic @{target|token_id}

Token-Action  
Bane

!enchantR --playtrack Doom01 --inflictSave @{selected|token_id} @{target|token_id} spiritDCd6+6SM modifier attackPenalty 1 --emphasis Cost: 1 Priest Point
/fx bubbling-death @{target|token_id}

Token-Action  
Blind

!enchantR --playtrack Curse06 --inflictSave @{selected|token_id} @{target|token_id} spiritDCd6+8SM marker blind --emphasis Cost: 3 Priest Points
/fx bubbling-death @{target|token_id}

Token-Action  
Branding-Smite

!enchantR --playtrack Restoration01 --changeTokenMarkers @{selected|token_id} smiteBonus true --emphasis Cost: 3 Priest Points
/fx nova-holy @{selected|token_id}

Token-Action  
Clarity

!enchantR --playtrack Blessing --boost @{target|token_id} d1 mind --emphasis Cost: 2 Priest Points
/fx bubbling-holy @{target|token_id}

Token-Action  
Compelled-Duel

!enchantR --playtrack PsiFear02 --inflictSave @{selected|token_id} @{target|token_id} spiritDCd4+8SM marker disadvantage --emphasis Cost: 2 Priest Points
/fx bubbling-charm @{target|token_id}

Token-Action  
Deafen

!enchantR --playtrack Chimp-Scream --inflictSave @{selected|token_id} @{target|token_id} spiritDCd6+8SM marker deaf --emphasis Cost: 3 Priest Points
/fx bubbling-death @{target|token_id}

Token-Action  
Discern-Languages

!enchantR --playtrack Blessing --changetokenmarkers @{selected|token_id} hearing true --emphasis Cost: 1 Priest Point
/fx bubbling-holy @{target|token_id}

Token-Action  
Favor

!enchantR --playtrack Blessing --boost @{target|token_id} d1 body --emphasis Cost: 1 Priest Point
/fx bubbling-holy @{target|token_id}

Token-Action  
Grace

!enchantR --playtrack healpower --tokenmodifier @{target|token_id} dieBonus 1 --emphasis Cost: 1 Priest Point
/fx bubbling-holy @{target|token_id}

Token-Action  
Guilding-Bolt

!enchantR --playtrack MagicalBolt --alternattack @{selected|token_id} @{target|token_id} ?{In Favor:|Normal,normal|Advantage,adv
|Disadvantage,dis} range 1 d20 no-damage magic onHit%20Marker%20attackedatadvantage --emphasis Cost: 1 Priest Point
/fx bomb-holy @{target|token_id}

Token-Action  
Immobilize

!enchantR --playtrack KeyLock --inflictSave @{selected|token_id} @{target|token_id} spiritDCd6+8SM marker restrained --emphasis Cost: 3 Priest Points
/fx bubbling-charm @{target|token_id}

Token-Action  
Infusion-of-Fire

!enchantR --playtrack Blessing04 --changeTokenMarkers @{target|token_id} fireBonus true --emphasis Weapon Special: onHit bodyDCd4+8 Damage 1:body Fire --emphasis Cost: 1 Priest Point
/fx bomb-fire @{target|token_id}

Token-Action  
Infusion-of-Ice

!enchantR --playtrack Blessing04 --changeTokenMarkers @{target|token_id} iceBonus true --emphasis Weapon Special: onHit bodyDCd4+8 Damage 1:body Cold --emphasis Cost: 1 Priest Point
/fx bomb-frost @{target|token_id}

Token-Action  
Infusion-of-Lightning

!enchantR --playtrack Blessing04 --changeTokenMarkers @{target|token_id} lightningBonus true --emphasis Weapon Special: onHit bodyDCd4+8 Damage 1:body Lightning --emphasis Cost: 1 Priest Point
/fx bomb-smoke @{target|token_id}

Token-Action  
Lightning

!enchantR --multiTargets @{selected|token_id} Lightning-Spell Lightning ?{Number of Targets|3} bodyDC3d6+0SM Damage%201:Body%20Lightning --emphasis Cost: 5 Priest Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

Reveal

!enchantR --playtrack SonicBlast --inflictSave @{selected|token_id} @{target|token_id} bodyDCd6+8SM word Revealed --emphasis Cost: 3 Priest Points

Token-Action  
Seduction

!enchantR --playtrack OminousMagic --inflictSave @{selected|token_id} @{target|token_id} mindDCd6+8SM marker charmed --emphasis Cost: 3 Priest Points
/fx burst-charm @{target|token_id}

Token-Action  
Static-Shield

!enchantR --playtrack Blessing04 --tokenmodifier @{selected|token_id} ACBonus 3 --emphasis Cost: 2 Priest Points
/fx burn-smoke @{selected|token_id}

Token-Action  
Surrender

!enchantR --playtrack curse06 --inflictSave @{selected|token_id} @{target|token_id} spiritDCd4+8SM marker charmed --emphasis Cost: 1 Priest Point
/fx bubbling-charm @{target|token_id}

Token-Action  
Tranquility

!enchantR --playtrack Blessing --boost @{target|token_id} d1 spirit --emphasis Cost: 2 Priest Points
/fx bubbling-holy @{target|token_id}

Token-Action  
Treat-Body

!enchantR --playtrack healpower --heal @{target|token_id} d1 body --emphasis Cost: 1 Priest Point
/fx bubbling-holy @{target|token_id}

Token-Action  
Treat-Mind

!enchantR --playtrack healpower --heal @{target|token_id} d1 mind --emphasis Cost: 2 Priest Points
/fx bubbling-holy @{target|token_id}

Token-Action  
Treat-Spirit

!enchantR --playtrack healpower --heal @{target|token_id} d1 spirit --emphasis Cost: 2 Priest Points
/fx bubbling-holy @{target|token_id}

Token-Action  
Weapon-of-Doubt

!enchantR --playtrack Blessing04 --changeTokenMarkers @{target|token_id} doubtBonus true --emphasis Weapon Special: onHit bodyDCd4+8 Damage 1:spirit Doubt --emphasis Cost: 1 Priest Point
/fx bomb-holy @{target|token_id}

Token-Action  
Weapon-of-Nonsense

!enchantR --playtrack Blessing04 --changeTokenMarkers @{target|token_id} nonsenseBonus true --emphasis Weapon Special: onHit bodyDCd4+8 Damage 1:mind Nonsense --emphasis Cost: 1 Priest Point
/fx bomb-holy @{target|token_id}

Token-Action  
Axioms
AcidDart

!enchantR --playtrack AcidDart --alternattack @{selected|token_id} @{target|token_id} normal range 1 d20 alchemical magic --emphasis Cost: 1 Spell Point
/fx AcidDart @{selected|token_id} @{target|token_id}

Token-Action  
Charm

!enchantR --playtrack charm --inflictSave @{selected|token_id} @{target|token_id} spiritDC10MM marker charmed --emphasis Cost: 1 Spell Point
/fx burst-charm @{target|token_id}

Token-Action  
Cone-of-Cold

!enchantR --multiHalfSaves @{selected|token_id} WaterSpell Cone-of-Cold ?{Number of Targets|5} bodyDC14MM Damage%202:Body%20Cold --emphasis Cost: 5 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

Confusion

!enchantR --multiTargets @{selected|token_id} Fear Confusion ?{Number of Targets|2} bodyDC13MM marker%20charm --emphasis Cost: 4 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

Conjure-Barrage

!enchantR --multiTargets @{selected|token_id} ArrowTrap Conjure-Barrage ?{Number of Targets|2} bodyDC12MM @{Special Formula|Damage%201:Body%20Blunt} --emphasis Cost: 3 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

Discordance

!enchantR --playTrack Discordance --inflictSave @{selected|token_id} @{target|token_id} mindDC11MM word Flee --emphasis Cost: 1 Spell Point
/fx Poof @{target|token_id}

Token-Action  
Enfeeblement

!enchantR --playTrack Curse06 !enchantR --alternattack @{selected|token_id} @{target|token_id} normal range 1 d20 necrotic magic onHit%20poison --emphasis Cost: 2 Spell Points
/fx beam-death @{selected|token_id} @{target|token_id}

Token-Action  
Eruption

!enchantR --multiTargets @{selected|token_id} MagicalBolt Eruption ?{Number of Targets|2} bodyDC11MM @{Special Formula|Damage%201:Body%20Blunt} --emphasis Cost: 2 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

Fear

!enchantR --multiTargets @{selected|token_id} PsiFear01 Fear ?{Number of Targets|3} bodyDC12MM marker%20frightened --emphasis Cost: 3 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

FireBlast

!enchantR --multiTargets @{selected|token_id} FireBlast FireBlast ?{Number of Targets|3} bodyDC12MM @{Special Formula|Damage%201:Body%20Fire} --emphasis Cost: 3 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

FireDart

!enchantR --playTrack FireBlast --alternattack @{selected|token_id} @{target|token_id} normal range 1 d20 fire magic --emphasis Cost: 1 Spell Point
/fx FireDart @{selected|token_id} @{target|token_id}

Token-Action  
Glitter

This affects [[3d4]] Mind Points
!enchantR --multiTargets @{selected|token_id} Bubbles02 Glitter ?{Number of Targets|2} bodyDC11MM marker%20disadvantage --emphasis Cost: 1 Spell Point

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

Grounding

!enchantR --playTrack GravelSlide --inflictSave @{selected|token_id} @{target|token_id} bodyDC10MM marker restrained --emphasis Cost: 1 Spell Point
/fx burst-smoke @{target|token_id}

Token-Action  
Hold-Monster

!enchantR --playTrack PsiFear02 --inflictSave @{selected|token_id} @{target|token_id} mindDC14MM marker restrained --emphasis Cost: 5 Spell Points
/fx burst-smoke @{target|token_id}

Token-Action  
IceBlast

!enchantR --playTrack FireBlast --alternattack @{selected|token_id} @{target|token_id} normal range 1 d20 cold magic --emphasis Cost: 1 Spell Point
/fx FireDart @{selected|token_id} @{target|token_id}

Token-Action  
Phantasmal-Distraction

!enchantR --multiTargets @{selected|token_id} Trance Ph.Distraction ?{Number of Targets|3} bodyDC13MM marker%20incapacitated --emphasis Cost: 3 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.

Possession

!enchantR --playtrack charm --inflictSave @{selected|token_id} @{target|token_id} spiritDC15MM marker charmed --emphasis Cost: 6 Spell Points
/fx burst-charm @{target|token_id}

Token-Action  
Shimmering-Armor

!enchantR --playtrack MagicShield03 --tokenmodifier @{selected|token_id} ACBonus 3 --emphasis Cost: 1 Spell Point
/fx bubbling-magic @{target|token_id}

Token-Action  
Vengeance

!enchantR --playtrack Splat01 --inflictSave @{selected|token_id} @{target|token_id} bodyDC11MM Damage 1:body Necrotic --emphasis Cost: 1 Spell Point
/fx bubbling-death @{target|token_id}

Token-Action  
Web

!enchantR --multiTargets @{selected|token_id} Zap2 Web ?{Number of Targets|2} bodyDC11MM marker%20restricted --emphasis Cost: 2 Spell Points

Token-Action  

This allows to define the number of targets, then outputs a button which can be clicked to apply the effect.