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Enchanted Realms Rulebook

 
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Pantheons

Elvish deities from the Selquerine, save the Demon Queen (if she can be counted as such), will not grant the following incantations: Assemble Armor, Astral Blood, Blood Lust, Crown of the Grave, Death Throes, Desecrated Glow, Extract Poison, Smear or Suggestive Fear. However, any elf or fey being who establishes a divine accord with one of these gods will be allowed to cast the following, regardless of the deities' province: Delay Disease, Faerie Fire, Fellowship, Growth of Plants, Silent Step and Summon Animals. Non-elven, non-fey worshippers of the Selquerine due happen, but those impure races do not receive these extra incantations. Of course, the appropriate Spirit and Faith requirements must still be met. All such incantations are designated by the symbol. For more specifics about the Selquerine pantheon, see the Pantheon section.

All deities for the Terrac (Dwarven, Gnomes) races have a province; however, none grant incantations for that province that cost greater than 6 Spirit points. Instead all natural terracs, and other races accepted by the deity, who become priests of the Skabronrhirs pantheon can be granted invocations that are marked with the symbol regardless of province. These special invocations include Animate Dirt, Battle Cry, Battle Fate, Combined Effort, Commune with Earth, Detect Harmful Gas, Detect Magic, Detect Metals and Minerals, Detect Runes, Divine Lock, Gateway, Gravel Footsteps, Intimidating Presence, Land Lair, Meld With Rock, Reeking, Renew Deposit, Spike Stones, Stepping Stones, Stone Talk, Terrac Mettle. Further, each god in the Skabronrhirs pantheon will grant skills or abilities. For more details about the Skabronrhirs, see the Pantheon section.

The nhoblits have a small pantheon of deities. These gods grant by province; however, like the Skabronrhirs, none grant incantations for that province that cost greater than 8 Spirit points. However, those who worship the Celestrashire and become priests will gain access to additional invocations, marked with the symbol. Access to these extra divine powers will possible regardless of the province of the granting deity. Such invocations include Aplomb, Backbiter, Blessing of Luck and Resolve, Bountiful Chance, Breath of Life, Detect Magic, Divine Deterrence, Escape Ward, Fearsome Duplicate, Nhoblit Vengeance, Intuition, Opportunity, Tricker's Blessing. For more details about the Celestrashire, see the Pantheon section.

Lizardfolk worship a small set of deities. One notable one is Ssess'nik, originally a demon lord, but because of the directed attention through fear and worship, especially due to the khaasta sub-race, this entity has ascended to the status of an evil god. The collection of beliefs, ceremonies, rituals and worship of the lizardfolk is known as Lacerta. For shamans and priests in the Lacerta beliefs, have special requirements for building the invocation list, which is the Lacerta deities require one-third of the granted powers to comes from their invocations. For more details about Lacerta, see the Pantheon section.

The jzaka have a religion specific to their origin, known as Feluperi. Their culture is an interesting one where the priests work together for the betterment of their society, but the different perspectives of the churches place them at odds at times. The details of this belief can also be found in the Pantheon section.