Bestiary

Online Viewer of Enchanted Realms Monsters

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Dracos
The dracos family of beasts is related to true dragons. These are not like other mythical creatures as often their magical properties can persist even after death. Unless stated differently in the specific description, dracos are not affected by spirit-influences forces.
 
True dragons grow is five distinct phases, but their offspring cousins seem to age more similar to normal animals than actual dragons; however, their biological link can be tested in their lifesong. How the original split occurred is a great mystery, especially when one considers that all true dragons are probably female (or possibly genderless). Obviously from a non-sexual species, how it combines with another species is confusing and inexplicable.
True Dragons
There are three types of true dragons, and sages believe that their spirits may be immortal. Part of this belief is based on the incubation time for a dragon egg is extremely variable from days to decades. Additionally, the frequency and rate of laying dragon eggs have no defined pattern either. Finally, dragons are unisexual creatures, or perhaps all are female – as any dragon may produce an egg. All of this phenomenon has led scholars to theorize that dragons are reborn into existing eggs upon their deaths. This has led to some dragon-slayers to destroy eggs before they can hatch; however, most dragon-savants hold to the convention that new eggs are laid to replace ruined ones.

Dragons go through five phases of growth from hatchling to pupa to grown to magical to reification. The first stage is the hatchling, where the new dragon breaks out of its pumpkin-sized egg. Dragon eggs are spherical with a thick dark-colored shell, looking much like a gigantic avocado, but feeling much like a stone. The hatchling phase lasts only three to four days, but during that time, the baby dragon eats almost continuously, consuming what seems like far more than its own body weight. After a few days, the creature will have grown to nearly five feet in length. At this time, the dragon will suspend itself upside down, similar to a bat, while a secretions ooze from its scales to cocoon itself.

During the next seven to ten days, the dragon grows inside the cocoon, as its overall size becomes massive. When emerging from its second hatching, the dragon is physically fully grown with its length (snout-to-rump) being about 35 feet and a wingspan of close to 80 feet.

During the first ten years of a dragon's life (the grown stage), it can utilize its terrifying 5d100 breath weapon once per hour. This is one of the very few multiple-victim attacks in the game. Because of this and their formidable physical attacks of 4d100, dragons are greatly feared creatures.

As if a dragon was not yet enough of a dominant force, it gains sorcery over the next century. Each decade of age until the one-hundredth anniversary of its hatching, the dragon exists in the magical stage of its life, where it has a base Sorcery skill of 15, which will increase 3 points each passing decade of this life phase. Further, for each decade aged, a true dragon gains skill points which can be be applied to axioms or augmentations. With each advancement, 10 points per decade of the magical phase is granted for the dragon to apply to sorcery skills as it desires. Thus a ten-year old gains 10 points of skill which for a single axiom, while a twenty-year old has its original spell, plus 20 more points, with which it use for two more spells, enhance the the existing one by 20 points, increse the original to 20 and agument it, or any other combination the extra 20 points allowed. Thus, at 30 years, 30 more points are granted. Furthermore, in the magical stage, dragons are able to use their breath weapon once every 10 minutes.
AgeTotal Points
1010
2010+20=30
3030+30=60
4060+40=100
50100+50=150
60150+60=210
70210+70=280
80280+80=360
90360+90=450
100450+100=550
Finally, after one hundred years, the dragon enters the reification stage of its existence. This is when abstract thought manifest upon a dragon in real and actual ways. This is miraculous and different for every dragon. This is when extremely powerful forces become a permanent part of the dragon’s being. Such a power is either constantly in effect or can be used at will without interfering with the dragon’s other actions, such as combat or spell-casting. Thus, it may be a regenerative power of 1 body point per second. Or perhaps the ability to access to other planes of existence.

With this great maturity, the breath weapon of a dragon also becomes available to use more frequently. Dragons over 100 years old can release their breath attack one every two minutes (or six combat rounds).

Needless to say, dragons are not to be trifled with. There are known incidents of a dragon repelling a group of elementals or banishing a demon prince. Of course, dragons have also known to perform raids on the hells themselves. Dragons are so powerful that there has been a history of groups and societies envisioning them as great spirits of the universe – and sometimes even worshipped as gods.

This brings us to the point of the rare encounter with a dragon, especially one has reached the grand stage of reification. One can never prejudge the actions or behavior of a dragon. These amazing beings are intelligent and free-willed, meaning they are just as likely to be good and they are to be evil. Their breed or age has nothing to do with their personalities or dispositions. However, their great power does tend to make them less concerned by the opinions of others. It is also important to remember that a great dragon’s powers may be unknown.

Fortunately, dragons are rare. They do not show up routinely in most scenarios, and dragons are rarely interested in the affairs of mankind. When they do appear, they are likely in the early stages of their life; still very dangerous, but they are less likely to have an earth-shattering impact by their appearance. While many stories exist of human riders owning dragons, the reverse is more likely to be true in the Enchanted Realms – the dragon probably owns, befriends, or uses the person.

Finally, this brings us to the three categories of true dragons: Fire, Ice and Voltaic. As one might suppose, these refer to the breath weapon of each. Only one roll of 5d100 is used regardless of the number of persons in the area. Additionally, each category offers protection from a differing energy source.

Fire dragons have a breath weapon of magical flames. When used, it fills a conical area up to 20 feet from its head. When using a hex-map, it fills 10 hexes, expanding 1 row to four-rows wide. Anything in the area of the breath weapon will suffer a fire-based attack of 5d10 dice against body points.

Additionally, fire dragons are resistant to ice attacks. A grown fire dragon has +10 of frost defense above normal. Magical-stage dragons are +20 points of defense higher, and the reification dragon are +30 defense higher against frost.


The ice dragon has a breath weapon of a cloud of freezing frost, which it spills out 25 feet wide and ten feed deep. Any being caught in that area will suffer a 5d100 ice attack.

Similarly, the ice dragon is resistant to lightning attacks. Depending on its stage of life, the dragon is +10, +20 or +30 to its Defense against such attacks.

A lightning breath weapon is the defining characteristic of the voltaic dragon. It fires as a powerful bolt roughly ten feet wide and extends outward 25 feet from the dragon’s mouth.

Lastly, the voltaic dragon has resistance against fire damage, gaining higher Defense scores against the energy type based upon the life stage of the dragon.

A final curiosity about dragons that remains a mystery – as one might recall, all dragons are unisex. This raises the quandary of how such a being could create demi-dragons. There are several thoughts on the matter from shape-changing into other forms to a miraculous ability of only a few dragons of the reification-age – or there may be more than one way. In the end, who this occurs is a mystery and does not appear to be traditional or matters of rape.