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Enchanted Realms

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    •  Welcome
    •  World Calendar
    •  Roll20 api
    •  Status Markers
    •  Basic Game Rules 
      •  About This Book 
        •  Introduction
          • • Chimerics
        •  Quick Guide
          • • Content By Topic
      •  Character Basics 
        •  Character By The Numbers
          • • Attribute Stats
          • • Species Overview
          • • Traits
          • • Batfolk
          • • Dwarves
          • • Elves
          • • Equirda
          • • Gnomes
          • • Gryf
          • • Humans
          • • Jen’esse
          • • Jzaka
          • • Nhoblits
          • • Orkane
          • • Tritons
      •  Basic Mechanics 
        •  The Simulation
          • • Dice
          • • Advantage/Disadvantage
          • • Skills Check
          • • Saves
          • • Competitions
        •  Combat
          • • Attack Rolls
          • • Initiative
          • • Actions
          • • Movement
          • • Reactions
          • • Communication
        •  Tranquil Scenes
          • • Social Interactions
          • • Role Playing
      •  Character Fruition 
        •  Final Steps
          • • Paideia
          • • The Summary
      •  Roll20 CharSheet
      •  Equipment 
        •  Overview
          • • Nature of Things
        •  Money
        •  Armor
          • • Shields
          • • Helmets
          • • Encumbrance
          • • Bulk
        •  Weapons
        •  Material
      •  Roll20 
        •  User Interface
          • • Items
          • • Combat Rounds
          • • Movement
          • • Stylus
      •  Trade Economy 
        •  Commerce
        •  The Marketplace
          • • Animals
          • • Apothecary
          • • Armor
          • • Arms & Weapons
          • • Church
          • • Clothing
          • • Crime
          • • Exotic
          • • Food
          • • Furnishings
          • • Magic
          • • Music
          • • Real Estate
          • • Services
          • • Storage
          • • Substances
          • • Tools
          • • Transportation
      •  The Skills System 
        •  Skills Overview
          • • Karma
          • • Gaining Skills
        •  Combat Skills
        •  Adventuring Skills
        •  Alchemy Skills
        •  Animal Skills
        •  Artificing
        •  Artisan-Craftsman Skills
        •  Educated Skills
        •  Magical Powers
        •  Musical Skills
        •  Species Specific
        •  Transportation Skills
        •  Urban Skills
      •  Magic 
        •  Magical Overview
        •  Divine Magic
          • • Pantheons
          • • Divine Pleas
          • • Spiru-Dynamics
          • • Holy Ground
          • • Incantations Granted
          • • Incantations Explained
        •  Fey Magickery
          • • Cantrips
        •  Rune Magic
          • • Types of Runes
        •  Sorcery
          • • Spells and Scrolls
          • • Oversiphoning
          • • Concentration
          • • Vantages
          • • Effect Restrictions
          • • Channeling
          • • Axiom List
          • • Axioms Explained
      •  Religion 
        •  Pantheons
          • • Dyadikí
          • • Lacerta
          • • Selquerine
          • • Shire Matriarchs
          • • Skabronrhirs
          • • Voluperi
      •  Advanced Mechanics 
        •  The Fantasy World
        •  Raw Dice Values
          • • What is a Crit?
        •  Awareness
          • • Surprise
        •  Coign of Vantage
        •  Attacks & Options
          • • Die Pools
          • • Damage Types
          • • Touch-Based Attacks
          • • Ground Rules
          • • Grappling
          • • Pushing
          • • Throwing Stuff
          • • Sneak Attack
          • • Getting The Drop
          • • Compelled Surrender
          • • Shackles
        •  Reactions
          • • Dodge & Deflect
          • • Flee Attack (No More)
          • • Dismount
          • • Impalement
          • • Knockback
          • • Knockdown
          • • Sting
          • • Maneuver Response
          • • Paired With Action
          • • Standing Up
        •  Movement
        •  Range Factors
          • • Cover
          • • Obscurement
          • • Friendly Fire
        •  Size Matters
          • • Brute Force
        •  Circumstantial Markers
      •  Death and Dying 
        •  Wounds
          • • Death Happens
          • • Mind And Spirit Too
          • • Heroes Die Hard
          • • Recovery
          • • Exhaustion
          • • Other Ways To Die
      •  Perspective 
        •  Senses
        •  Illusions
          • • Glamours
          • • Phantasms
          • • Shrouds
      •  Time & Travel 
        •  Usable Hours
          • • Traveling
          • • Steeds
          • • Barding
          • • Vehicles
      •  Adventuring 
        •  Hazards
          • • Underwater
          • • Toxins
          • • Disease
          • • Curses
      •  References 
        •  Appendices
          • • Appendix A: Traits
          • • Appendix B: Recurrent Tables
          • • Appendix C: Glossary
    •  Enchanted Bestiary 
      •  About Life and Monsters
      •  Taxonomy 
        •  Origin
          • • Zoola
          • • Dorlean
          • • Fidelithan
          • • Knomien
          • • Omnamic
          • • Paradokien
      •  Origin: Zoola 
        •  Phylum: Animal
          • • Class: Amphibian
          • • Brethmechin
          • • Giant Frog
          • • Stog
          • • Class: Aquatic
          • • Auñ Pana
          • • Bregdi
          • • Dolphin
          • • Manta Ray
          • • Octopus
          • • Giant Octopus
          • • Shark
          • • Giant Stonefish
          • • Class: Arthropod
          • • Giant Ant
          • • Assassin Beetle
          • • Carrion Beetle
          • • Giant Centipede
          • • Giant Crab
          • • Eintykára
          • • Moth-hopper
          • • Giant Scorpion
          • • Banana Spider
          • • Giant Spider
          • • Giant Wasp
          • • Class: Avian
          • • Blood Raptor
          • • Eagle
          • • Giant Eagle
          • • Falcon
          • • Hippogryph
          • • Osprider
          • • Owl
          • • Strix
          • • Class: Lithic
          • • Mormond
          • • Class: Mammal
          • • Ape
          • • Baboon
          • • Giant Bat
          • • Bear
          • • Boar
          • • Camel
          • • Chipekwe
          • • Dog
          • • Elephant
          • • Elk
          • • Goat
          • • Goblin Dog
          • • Gryphon
          • • Hare
          • • Haun
          • • Horse
          • • Hyena
          • • Jackanape
          • • Jaguarundi
          • • Leopard
          • • Lepuus
          • • Lion
          • • Llama
          • • Monkey
          • • Mule
          • • Ox
          • • Pigasus
          • • Pog
          • • Rat
          • • Rock Mole
          • • Sky Otter
          • • Squonk
          • • Wolf
          • • Class: Primeval
          • • Arthropleura
          • • Dinohyus
          • • Dire Bat
          • • Dire Bear
          • • Dire Wolf
          • • Epicyon
          • • Gorgonops
          • • Iguanodon
          • • Lunar Dictodon
          • • Lunar Therzan
          • • Lunarchne
          • • Mastodon
          • • Megatherium
          • • Sarcosuchus
          • • Smilodon
          • • Terror Bird
          • • Titanoboa
          • • Velociraptor
          • • Class: Reptile
          • • Alligator
          • • Ix-hunpedzkin
          • • Lizard Steed
          • • Python
          • • Ryu
          • • Shocker Lizard
          • • Spray Tortoise
        •  Phylum: Giantkin
          • • Class: Horgus
          • • Bulgu
          • • Cyclops
          • • Draugr
          • • Fomhóraigh
          • • Grýla
          • • Hulking Wrath
          • • Ogre
          • • Scrag
          • • Troll
          • • Class: True Giants
          • • Cloud Giant
          • • Crag Giant
          • • Forest Giant
          • • Magma Giant
          • • Mountain Giant
          • • Plains Giant
        •  Phylum: Hominoid
          • • Class: Carnivoid
          • • Bearfolk
          • • Cynocephalus
          • • F'hesh
          • • Howl
          • • Jzaka
          • • Class: Goblinoid
          • • Bugbear
          • • Goblin
          • • Hobgoblin
          • • Class: Icthyoid
          • • Cephalohauch
          • • Dajyn
          • • Frogman
          • • Gillman
          • • Merfolk
          • • Saguon
          • • Swampbug
          • • Triton
          • • Class: Insectoid
          • • Anu Sinom
          • • Lepikersh
          • • Manti
          • • Odonate
          • • Class: Mongrel
          • • Orc
          • • Orkane Blood
          • • Oroq
          • • Troglodyte
          • • Class: Ornithoid
          • • Batfolk
          • • Gryf
          • • Strigthae
          • • Class: Primeling
          • • Human
          • • Mon-qui
          • • Nhoblit
          • • Woodwose
          • • Class: Saurian
          • • Gilafolk
          • • Jen'esse
          • • Kobald
          • • Sleastog
          • • Velikzmijj
          • • Class: Sylfaen
          • • Elf
          • • Hagspring
          • • Krataegan
          • • Class: Taurian
          • • Centaur
          • • Equirda
          • • Howltaur
          • • Reptaur
          • • Rhinoceaur
          • • Visuntaur
          • • Class: Terrac
          • • Dwarf
          • • Gnome
        •  Phylum: Magogen
          • • Class: Emutareda
          • • Coeurl
          • • Dryant
          • • Maggot Naga
          • • Rajang
          • • Class: Maledictum
          • • Class: Nasthenos
        •  Phylum: Ooze
          • • Class: Cognizant
          • • Class: Mossbacked
        •  Phylum: Plant
          • • Class: Anthifor
          • • Class: Fungus
          • • Banana Musk Creeper
          • • Class: Granum
      •  Origin: Dorlean 
        •  Phylum: Dominatis
          • • Class: Asithchant
          • • Class: Marischant
          • • Class: Taschant
        •  Phylum: Genie
          • • Class: Khodam
          • • Class: Mosht
          • • Class: Rayazan
          • • Class: Sanat
        •  Phylum: Undead
          • • Class: Aóratu
          • • Class: Feratu
      •  Origin: Fidelithan 
        •  Phylum: Avatar
          • • Class: Justice
          • • Class: Love
          • • Class: Mirth
          • • Class: Muse
        •  Phylum: Fey
          • • Class: Communal
          • • Class: Nature
          • • Class: Trickster
          • • Class: Sinister
        •  Phylum: Fiend
          • • Class: Demon
          • • Class: Devil
          • • Class: Dybbuk
        •  Phylum: Senial
          • • Class: Realm Lord
          • • Class: Spiruman
          • • Class: Titan
      •  Origin: Knomien 
        •  Phylum: Elemental
          • • Class: Air
          • • Class: Earth
          • • Class: Fire
          • • Class: Water
    •  Background
    •  Dice
    •  Labor
    •  Skills & Spells 
      •  Axioms
      •  Incantations
    •  Tongues
    •  Weapon Special
    •  Forum
    •  Login
    •  Register
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