Rules

Enchanted Realms Rulebook

 Contents
 Introduction
 Character Creation
     Stats
     Skills
 Races
     Arachnicians
     Dwarves
     Elves
     Gryf
     Humans
     Merfolk
     Orcs
     Saurians
 Understanding Skills
     Skills Training
     Stat Training
     Advancement
 Skills Applied: Combat
     Defense
     Bulk
 Mechanics of Combat
     Initiative
     Terrain
     Encumbrance
 Unskilled Fighting
 Fighting At Distance
 Economy
     Equipment
     Supplies
 Combat Skills
     Trained Fighting
     Standard Combat
     Avoidance Skills
     Style Combat
     Mastery
     Augmentations
 Skills
 Sorcery
     Augmentations
     Axioms
     White Sorcery
     Violet Sorcery
     Blue Sorcery
     Green Sorcery
     Yellow Sorcery
     Orange Sorcery
     Red Sorcery
     Black Sorcery
 Sensations
     Perception
     Normal Vision
     Darkvision
     Spirit Sight
     Hearing
     Olfactory
 Divine Abilities
     Doctrinal Skills
     Abilities
     Rituals
 Religion
     Bilnula
     Ellarien
     Gods of the New Moons
     Kaihnis
     Mehenganou
     Trumeix
     Urudon
     Xocathan
 Other Rules
     Asphyxiation
     Character Development
     Feat of Strength
     Karma
     Language
     Pain
     Poison and Disease
     Recovery
     Riding
     Slitting Throats
     Stat Difficulty Check
     Tracking
     Work Projects
Religion

Below are several religions in the Enchanted Realms world. GMs are free to incorporate these or use their own. However, the general guideline for deities and worshipped spirits is to have access to the entire list of divine abilities and choose what will not be granted to their church. The abilities should be in correspondence with the province of the reverenced entity.

Every deity will have symbols of power representing influence related to the god’s identity. If symbol array on the list of divine abilities matches that of the deity, then that power is granted to those worshipping the immortal. General characteristics matching the symbols are listed below.

Bilnula

Reserved

Ellarien

Reserved

Gods of the New Moons

Reserved

Kaihnis

Reserved

Mehenganou

Reserved

Trumeix

Reserved

Urudon

Reserved

Xocathan

Reserved