Bestiary

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Gray Ooze

The gray ooze is a thick puddle of gray sludge, roughly 8 inches thick, one or two feet wide, and up to 9 feet across. It closely resembles wet stone or an amorphous rock formation. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative loss of weapon-size. In other words, a heavy weapon becomes a normal weapon, losing any properties from the heavy tag; a normal weapon becomes a light weapon but cannot be wielded with the advantages of a light weapon, and any light weapon is destroyed. Damage to weapons can be repaired, but only with additional double the standard maintenance fees per size lost. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
Strikes from the ooze can damage non-magical metal armor, such that the armor must make a survival check against DC:12. If failing, the armor loses one point of AC. If dropping below the lowest in the armor-bulk category, the armor is destroyed. The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
Notes: Weapon and & Armor Damage
Body: 13 ( STR:4, AGIL:2, RESIL:3 )
Mind: 0 ( LOGIC:0, PERC:0, JUDG:0 )
Spirit: 0 ( WILL:0, FAITH:0, MUSE:0 )
Movement: 20 feet
Size Category: Medium 
Armor Class: 8
— ATTACK METHOD —
Attack: Pseudopod
Number of d20s: 1
To-Hit Modifier: +4
Damage Type: alchemical
Damage: 4 pts
Attack Special: onHit;;{"command":"word","specialWord":"Damage-Armor"}