Bestiary

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Stone Golem

This towering stone automaton bears the likeness of an archaic, armored warrior. It moves with ponderous but inexorable steps. A stone golem cannot be healed without a specific construct form of repair, but it is also invulnerable to edged and piercing damage from non-magical weapons, even those of quality. However, any blunt or cleaver weapon can harm one. Like most golems, this one cannot be harmed by poison nor can it be affected by Mind or Spirit attacks. Additionally, the golem is immune to any effect that would alter its form. When a stone golem attacks, it is as if its arms and fists are a heavy weapon.
Notes: Form Immuniability
Body: 52 ( STR:12, AGIL:9, RESIL:14 )
Mind: 0 ( LOGIC:0, PERC:0, JUDG:0 )
Spirit: 0 ( WILL:0, FAITH:0, MUSE:0 )
Movement: 30 feet
Size Category: Large (+1 to hit)
Armor Class: 19
Need magic to hit
— ATTACK METHOD —
Attack: Pummel
Number of d20s: 2
To-Hit Modifier: +12
Damage Type: blunt
Damage: 8 to 9 pts
Attack Special: anyRaw>=18;;{"command":"heavy"}