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 Over-Category: Biophage 
 Kingdom: Anthropoid 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Anthropoids are the main peoples of the social world, both civilized and savage, including humans and a tremendous variety of other species. They have language and culture, few if any innate magical abilities (though most humanoids can learn spellcasting), and a bipedal form. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and nhoblits. Almost as numerous but far more savage and brutal, and almost uniformly evil, are the races of goblinoids (goblins, hobgoblins, and bugbears), orcs and troglodytes.

Dwarf (Terrac)

Dwarves are short and stout earth dwellers. Their ancestry is hardy and is older than humans. They have Underground Navigation and Armor Movement as a racial skills. Further, dwarves have darkvision and are always at advantage for saves against poison. Dwarves are known as skilled warriors, miners, and workers of stone and metal. Their courage and endurance are also easily a match for any of the larger folk.

Notes: Armor Movement
Advantage on saves against poison
Body: 16 ( STR:4, AGIL:2, RESIL:5 )
Mind: 9 ( LOGIC:2, PERC:2, JUDG:2 )
Spirit: 9 ( WILL:2, FAITH:2, MUSE:2 )
Movement: 40 feet
Size Category: Medium 
Armor Class: 11
Attack: Great Axe
Number of d20s: 1
To-Hit Modifier: +4
Damage Type: cleaver
Damage: 4 pts
Attack Special: anyRaw>=18;;{command:heavy}