Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Biophage 
 Kingdom: Anthropoid 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Anthropoids are the main peoples of the social world, both civilized and savage, including humans and a tremendous variety of other species. They have language and culture, few if any innate magical abilities (though most humanoids can learn spellcasting), and a bipedal form. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and nhoblits. Almost as numerous but far more savage and brutal, and almost uniformly evil, are the races of goblinoids (goblins, hobgoblins, and bugbears), orcs and troglodytes.

Gnome (Terrac)

Gnomes are a subterranean race related to dwarves; however, they are thinner and smaller, closer in size to halflings. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles beneath their prodigious noses, and their proportionately-larger eyes shine with excitement. Their fine hair has a tendency to stick out in every direction, as if expressing the gnome’s insatiable interest in everything around. As a free racial skill, they have Mathematics, which has led to a significant number in their society to become engineers. Moreover, the gnomes have developed skills beyond engineering, known as clockwork and advanced clockwork. Automatons and advanced machinery is not uncommon in the underground world of the gnomes.

Notes: Mathematics)
Body: 12 ( STR:2, AGIL:4, RESIL:2 )
Mind: 13 ( LOGIC:4, PERC:3, JUDG:2 )
Spirit: 9 ( WILL:2, FAITH:2, MUSE:2 )
Movement: 45 feet
Size Category: Small 
Protection Points: 4
Guard Roll Dice: d4 & d4
— ATTACK METHOD —
Attack: Blade (melee)
Number of d20s: 1
To-Hit Modifier: +2
Damage Type: edged
Damage: 2 pts
— ATTACK METHOD —
Attack: Sling (range)
Number of d20s: 1
To-Hit Modifier: +4
Damage Type: blunt
Damage: 2 pts