Bestiary

Online Viewer of Enchanted Realms Monsters

 
 Over-Category: Biophage 
 Kingdom: Animal 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Animals are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Animals include all varieties of ordinary animals with several subtypes: amphibian, arthropod, avian, mammal, primeval, and reptile. Many animals have zero scores for mind or spirit. Unless otherwise noted, animals of zero quality will automatically fail any preservation save.
The notable group exception is primeval animals. Perhaps one of the most powerful defenses of the dire beasts is their resistance to Mind and Spirit attacks. Any preservation save of involving sleep, charm or fear will automatically save for all members of the primeval sub group.

Eagle, Giant

The giant form of the eagle stands about 10 feet tall, with a torso around the size of a pony. These majestic birds have wingspans up to 30 feet, and resembles its smaller cousins in nearly every way except size. A giant eagle weighs 500 pounds. However, they are far more developed than just their larger form. They possess a supernatural intellect and view themselves as guardians and protectors of their mountain territories. While they do not possess the power of speech, they are empathetic communicators, form relationships and understand social behavior at nearly human comprehension.
Notes: Capable for performing a multi-attack of both methods on its first closure
Body: 21 ( STR:4, AGIL:5, RESIL:5 )
Mind: 10 ( LOGIC:2, PERC:3, JUDG:2 )
Spirit: 6 ( WILL:3, FAITH:0, MUSE:1 )
Movement: 90 feet
Size Category: Large (+1 to hit)
Armor Class: 12
— ATTACK METHOD —
Attack: Talons
Number of d20s: 2
To-Hit Modifier: +5
Damage Type: edged
Damage: 4 to 5 pts
Attack Special: anyRaw=20;;{"command":"maimed","save":"AgilityDC9","movement":5}
— ATTACK METHOD —
Attack: Peck
Number of d20s: 1
To-Hit Modifier: +4
Damage Type: piercing
Damage: 4 pts