Online Viewer of Enchanted Realms Monsters



 Over-Category: Biophage 
 Kingdom: Animal 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Animals are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Animals include all varieties of ordinary animals with several subtypes: amphibian, arthropod, avian, mammal, primeval, and reptile. Many animals have zero scores for mind or spirit. Unless otherwise noted, animals of zero quality will automatically fail any preservation save.
The notable group exception is primeval animals. Perhaps one of the most powerful defenses of the dire beasts is their resistance to Mind and Spirit attacks. Any preservation save of involving sleep, charm or fear will automatically save for all members of the primeval sub group.

Spider, Giant (Arthropod)

The giant spider has the body around the size of a large dog. With its legs spread out, the diameter of one of these is about eight feet. Their mandibles are painful but are not strong enough to inflict serious damage. However, a poison is delivered on their bite which inflicts no body damage but does force a Judgment preservation save (DC16) or the toxin will reduce the victim’s current Mind score by 1d4 and be under the poisoned restriction. If the Mind score reaches zero, then the prey becomes unconscious, where it is cocooned and slowly dissolved over a few days.

Body: 22 ( STR:5, AGIL:5, RESIL:5 )
Mind: 0 ( LOGIC:0, PERC:0, JUDG:0 )
Spirit: 0 ( WILL:0, FAITH:0, MUSE:0 )
Movement: 60 feet
Size Category: Medium 
Armor Class: 13
Attack: Bite
Number of d20s: 1
To-Hit Modifier: +5
Damage Type: no-damage
Damage: none
Attack Special: onHit;judgmentDC16;{"command":"various","inner":[{"command":"damage","quality":"mind","value":"d4","damageType":"poison"},{"command":"poison"}]}