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These are flying lizards are related to dragons but are lesser versions. They have wingspans of about 20 feet. They are hardy and fierce opponents, attacking with talons for piercing damage. However, every third round of combat, instead of attacking the wyvern can roar, creating a tremor, as cast by a priest. Also every other round, as an extra attack, the wyvern can perform a multi-attack against different targets, striking with its tail, which on a hit delivers a corrosive-based dose of excretion; the victim must make a Resilience preservation save (DC:10). If failing, then the victim suffers d4 points, remaining under the nauseated restriction until the end of the victim's next turn at which point another d4 points of alchemical damage occurs. On a successful save, the victim avoids all poison damage. Wyverns are not immune but are at advantage for any save against Mind or Spirit effects. A wyvern has dark vision (90 ft) in addition to normal sight.
Notes: Flight: 100 feet
Roar: Tremor
Body: 51 ( STR:10, AGIL:10, RESIL:14 )
Mind: 4 ( LOGIC:1, PERC:1, JUDG:1 )
Spirit: 13 ( WILL:6, FAITH:1, MUSE:2 )
Movement: 65 feet
Size Category: Giant (+3 to hit)
Armor Class: 19
Attack: Claws
Number of d20s: 2
To-Hit Modifier: +10
Damage Type: piercing
Damage: 7 to 8 pts
Attack: Stinger
Number of d20s: 1
To-Hit Modifier: 0
Damage Type: No-Damage
Damage: none
Attack Special: onHit;{"type":"save","quality":"resilience","DC":"10"};{"command":"various","inner":[{"command":"damage","quality":"body","value":"d4","damageType":"alchemical","specialWord":"Corrosive"},{"command":"n-markers","tags":[{"tag":"nauseated","parameter":"1"}]}]}