Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Biophage 
 Kingdom: Mutant 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Mutants are monsters in the strictest sense frightening creatures that are not ordinary, not truly natural, and almost never benign. Some are the results of magical experimentation gone awry, and others are the product-of terrible curses. Unless stated otherwise, mutant beasts eat, sleep, and breathe.

Indus Worm 

Famous around the Indus River, there live worms that resemble those found in figs or rotten wood, only these are over nine feet in length on average. They have two square teeth, one above and one below, each about 18 inches long. Their skin is very thick. By day the worms remain underwater, wallowing in mud, but they emerge at night to prey on animals up to the size of a cow or camel. Victims are seized, dragged into the water, and devoured at leisure. The large teeth can crush their way through flesh and bone. Despite its predatory nature, the worm is prized for its oil, which is highly flammable.

Body: 22 ( STR:6, AGIL:4, RESIL:5 )
Mind: 1 ( LOGIC:0, PERC:1, JUDG:0 )
Spirit: 1 ( WILL:1, FAITH:0, MUSE:0 )
Movement: 40 feet
Size Category: Large (+1 to hit)
Protection Points: 8
Guard Roll Dice: d4 & d4
— ATTACK METHOD —
Attack: Bite (melee)
Number of d20s: 2
To-Hit Modifier: +6 (not including size bonus)
Damage Type: piercing
Damage: 4 to 5 pts