Online Viewer of Enchanted Realms Monsters
Over-Category: Biophage |
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Kingdom: Ooze |
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain. Oozes are gelatinous creatures that rarely have a fixed shape. They are mostly subterranean, dwelling in caves and dungeons and feeding on refuse, carrion, or creatures unlucky enough to get in their way. Black puddings and gelatinous cubes are among the most recognizable oozes. These creatures are effectively mindless, granting them immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, illusions, etc). Further, they are blind (but have 20-feet radius of blindsight) which gives them immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight. They are also immune to poison, sleep effects, paralysis, polymorph, and stunning. Oozes eat and breathe, but do not sleep. |
Wall Sludge
A wall sludge is a rare ooze that appears much like a stone wall. They are relatives of the gelatinous mass, but are not transparent. Instead, they are slightly translucent conform to the shape of a wall. Thus, it isn't as easy to see the treasure floating in their interior. In normal light, wall sludges look identical to normal stone walls and can only be detected on a Perception check (DC:22) within the light range or distance of darkvision.
These oozes do not need to actively travel or hunt prey. Instead, when victims walk past them, a pseudopod will reach out to paralyze them. The target could be stunned for up to three rounds, making it almost impossible to escape. Wall sludges are immune to all sources of electrical damage and cannot be paralyzed. They are also resistant to piercing weapons, even magical ones. And as with all of the ooze kingdom, these cannot not be affected by Mind effects, gaze effects, sleep effects, illusions, poison or stunning.
Body: | 25 ( STR:7, AGIL:3, RESIL:7 ) |
Mind: | 0 ( LOGIC:0, PERC:0, JUDG:0 ) |
Spirit: | 0 ( WILL:0, FAITH:0, MUSE:0 ) |
Movement: | 10 feet |
Size Category: | Large (+1 to hit) |
Protection Points: | 3 |
Guard Roll Dice: | d4 & d4 |
— ATTACK METHOD — | |
Attack: | Pseudopod (melee) |
Number of d20s: | 1 |
To-Hit Modifier: | +7 (not including size bonus) |
Damage Type: | blunt |
Damage: | 4 pts |
Attack Special: | onHit;{"type":"save","quality":"resilience","DC":"12","DCMod":"none"};{"command":"n-markers","tags":[{"tag":"stunned","parameter":"d3"}]} |