Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Esthephage 
 Kingdom: Undead 
Esthephages do not “eat” in the traditional since as biophages; however, they still have a need to consume from an energy source to maintain the vigor and life energies of their lifesong. That source is forms of emotional feelings and social ambiance.
Called “feratu” by sages, undead is the name most call the formerly living creatures who have been brought to a horrifying state of non-living animation through the practice of necromantic magic or some unholy curse. Undead include walking corpses, such as vampires and zombies, as well as bodiless spirits, such as ghosts and specters.
All undead have spirit sight out to 60 feet. However, others may have special vision as well. They have immunity to all mind-affecting effects (charms, compulsions, phantasms). They are not subject to morale. Undead are also immune to poison, sleep effects, paralysis, stunning, disease, and death effects. Undead do not breathe, eat food, or sleep.

Zombie, Cephalivore 

This zombie deviation will vampirically heal when consuming living flesh; however, only animal, humanish, atavistoids and giantkin can create such regeneration. All attacks from a cephalivore are from biting. When successfully attacking its prey from a bite, one will be restored one Body point.

Body: 13 ( STR:3, AGIL:2, RESIL:4 )
Mind: 0 ( LOGIC:0, PERC:0, JUDG:0 )
Spirit: 0 ( WILL:0, FAITH:0, MUSE:0 )
Movement: 35 feet
Size Category: Medium 
Protection Points: 3
Guard Roll Dice: d4 & d4
— ATTACK METHOD —
Attack: Bite (melee)
Number of d20s: 2
To-Hit Modifier: +3
Damage Type: piercing
Damage: 2 to 3 pts
Attack Special: onHit;;{"command":"regen","quality":"body","value":"1"}