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 Over-Category: Biophage 
 Kingdom: Animal 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Animals are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Animals include all varieties of ordinary animals with several subtypes: amphibian, arthropod, avian, mammal, primeval, and reptile. Many animals have zero scores for mind or spirit. Unless otherwise noted, animals of zero quality will automatically fail any preservation save.
The notable group exception is primeval animals. Perhaps one of the most powerful defenses of the dire beasts is their resistance to Mind and Spirit attacks. Any preservation save of involving sleep, charm or fear will automatically save for all members of the primeval sub group.

Stonefish, Giant  (Aquatic)

The giant stonefish is a much larger version with a few adaptations due to its increased size. It is roughly 8 feet in length. It has no scales, and its skin is spiky and barbed like that of a shark. On its forehead is a lancet-like spine, a foot and a half in length, that it keeps tucked along its nape. When it is hungry, it goes for the first fish it sees, stabbing it in the belly with its horn until its prey bleeds to death. Its teeth are venomous (DC:9) and bites are deadly. Surprisingly, its flesh is edible, and the fish is hunted by some.

Body: 18 ( STR:4, AGIL:4, RESIL:4 )
Mind: 1 ( LOGIC:0, PERC:1, JUDG:0 )
Spirit: 1 ( WILL:1, FAITH:0, MUSE:0 )
Movement: 60 feet
Size Category: Large (+1 to hit)
Armor Class: 11
Attack: Horn
Number of d20s: 1
To-Hit Modifier: +4
Damage Type: piercing
Damage: 4 pts
Attack: Bite
Number of d20s: 1
To-Hit Modifier: +4
Damage Type: edged
Damage: 3 pts