Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Biophage 
 Kingdom: Animal 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Animals are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Animals include all varieties of ordinary animals with several subtypes: amphibian, arthropod, avian, mammal, primeval, and reptile. Many animals have zero scores for mind or spirit. Unless otherwise noted, animals of zero quality will automatically fail any preservation save.
The notable group exception is primeval animals. Perhaps one of the most powerful defenses of the dire beasts is their resistance to Mind and Spirit attacks. Any preservation save of involving sleep, charm or fear will automatically save for all members of the primeval sub group.

Osprider (Avian)

Ospriders are flightless steeds for lighter races, such as halflings, gnomes, elves or light humans. Despite their eight-foot stature, they do not have the strength of horses and cannot be used as beasts of burden. However, the ospriders are excellent mounts for treacherous terrain. They ignore flat difficult terrain, and they can climb sheer edges of 75 degrees at a moment rate of 40 feet without requiring any checks. However, they cannot climb perfectly smooth surfaces greater than 30 degrees. Because of their builds, ospriders can only support a rider of 150 pounds or less. Additionally, they become ineffective mounts if placed in barding. However, they can be trained to be war mounts who can attack. However, most domestic ospriders are used as a social status and often highly decorated for appearance.

Notes: Special Climbing Movement: 40 feet up to 75 degrees
Body: 16 ( STR:3, AGIL:4, RESIL:4 )
Mind: 3 ( LOGIC:1, PERC:1, JUDG:0 )
Spirit: 4 ( WILL:2, FAITH:0, MUSE:1 )
Movement: 75 feet
Size Category: Large (+1 to hit)
Armor Class: 11
— ATTACK METHOD —
Attack: Kick-Peck
Number of d20s: 1
To-Hit Modifier: 0
Damage Type: edged
Damage: 2 pts