Minor Fire Elemental
These chaotic and otherworldly beings tend to hide in campfires and other natural flames. They love to spread fire and tend to avoid direct confrontation. If they are forced into a confrontation, these elementals will try to fight at range, shooting two
fire darts up to 60 feet or using an action to inflame combustible materials within 20 feet in hopes of distraction. When melee is unavoidable, a minor elemental of fire will swipe with a d20 attack inflict fire damage. Like other elementals, they use darkvision and spirit sight, but also cannot be put to sleep, frightened, charmed, paralyzed, poisoned or petrified. Minor fire elementals are immune to fire, but are vulnerable to cold. They suffer normal damage from all other forms, including blunt, edged and piercing.