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Minor Fire Elemental

These chaotic and otherworldly beings tend to hide in campfires and other natural flames. They love to spread fire and tend to avoid direct confrontation. If they are forced into a confrontation, these elementals will try to fight at range, shooting two fire darts up to 60 feet or using an action to inflame combustible materials within 20 feet in hopes of distraction. When melee is unavoidable, a minor elemental of fire will swipe with a d20 attack inflict fire damage. Like other elementals, they use darkvision and spirit sight, but also cannot be put to sleep, frightened, charmed, paralyzed, poisoned or petrified. Minor fire elementals are immune to fire, but are vulnerable to cold. They suffer normal damage from all other forms, including blunt, edged and piercing.
Notes: AC Bonus due to being semi-corporeal
Body: 22 ( STR:5, AGIL:5, RESIL:5 )
Mind: 7 ( LOGIC:2, PERC:2, JUDG:1 )
Spirit: 6 ( WILL:1, FAITH:1, MUSE:2 )
Movement: 50 feet
Size Category: Medium 
Armor Class: 16
Attack: Attack
Number of d20s: 1
To-Hit Modifier: +5
Damage Type: fire
Damage: 2 pts
Special Abilities
Axiom: Fire Dart