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 Over-Category: Biophage 
 Kingdom: Animal 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Animals are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Animals include all varieties of ordinary animals with several subtypes: amphibian, arthropod, avian, mammal, primeval, and reptile. Many animals have zero scores for mind or spirit. Unless otherwise noted, animals of zero quality will automatically fail any preservation save.
The notable group exception is primeval animals. Perhaps one of the most powerful defenses of the dire beasts is their resistance to Mind and Spirit attacks. Any preservation save of involving sleep, charm or fear will automatically save for all members of the primeval sub group.

Gryphon (Mammal)

Gryphons are carnivores that nest in cliffs and rocky habitats, who are very strong flyers. These can be domesticated with many skills and are large enough to carry two medium-sized riders. These bird-mammals have a predatory cunning and a diet which often consists of horse meat. Typically, a gryphon is encountered as a single creature, but occasionally one might be found with a mate.

Notes: Flying: 120-feet.
Body: 45 ( STR:10, AGIL:8, RESIL:12 )
Mind: 9 ( LOGIC:2, PERC:2, JUDG:2 )
Spirit: 4 ( WILL:1, FAITH:1, MUSE:1 )
Movement: 90 feet
Size Category: Huge (+2 to hit)
Armor Class: 15
Attack: Talons
Number of d20s: 2
To-Hit Modifier: +10
Damage Type: edged
Damage: 7 to 8 pts