Online Viewer of Enchanted Realms Monsters



 Over-Category: Ideophage 
 Kingdom: Dracos 
For all practical purposes, Ideophages do not eat at all; they do no grow or sustain from a known energy. Constructs, while not the only Ideophages, are the clearest example. A golem constucted of stone will exist until the stone erodes or is significantly damaged in some way.
Dracos are large reptilian creatures of ancient origin and tremendous power. True dragons are highly intelligent and have innate magic. Also, in this category are creatures related to true dragons or hybrids of some sort known as dragonoids.
Dracos are not like other mythical creatures as often their magical properties can persist even after death. Unless stated differently in the specific description, dracos are at advantage on any effect that requires a Spirit-influenced save.
True dragons grow in five distinct phases, but their related cousins, dragonoids seem to age more similarly to normal animals than actual dragons. Of course, there is a great mystery around the biological breeding of dragons; however, those of the dragonoid subgroup do have “dracos” life-energy in their aura. The biological link has been confirmed by sages. What creates great confusion, however, is the biological gestation and reproduction of the dracos. Even in true dragons, an egg may hatch within days of its laying or it may be dormant for a century before hatching. The causality and catalysts of this are genuinely a mystery. Further, while difficult to prove, most sages insist that all true dragons are female, capable of laying eggs. Should that be accurate, then fertilization and the existence of dragonoids defies traditional biology.
There are three types of true dragons, and sages believe that their spirits may be immortal. Part of this belief is based on the incubation time for a dragon egg is extremely variable from days to decades. Additionally, the frequency and rate of laying dragon eggs have no defined pattern either. Finally, the biology of true dragons defies the normal. They are unisex creatures, or perhaps all are female – as any dragon may produce an egg. All of this phenomenon has led scholars to theorize that dragons are reborn into existing eggs upon their deaths. This has led to some dragon-slayers to destroy eggs before they can hatch; however, most dragon-savants hold to the convention that new eggs are laid to replace ruined ones.

Demi-dragon, Greater Cat (Dragonoid)

This demi-dragon is mystical interbreeding between a dragon and a lion or tiger, creating the appearance like a large winged lion covered in scales. Such a beast might be mistaken for a manticore, as they are about the same size, but the demi-dragon is far more dangerous. Like others of the demi-type dragonoids, the greater-cat form has natural body weapons of claws and teeth. Also, if being flanked from the rear, this creature gains an extra tail attack against an opponent behind it. One of the most dangerous abilities of this creature is it has the chance skill like a halfling; however, in a further degree, once per day, this dragonoid can choose to re-roll the results of a single action or save. It will save this for vitally important circumstances, but it means if the creature determines it really needs a better result for an attack, escape or survival, it can try “redo” it. Some have likened this ability to a mystical version of “always landing on its feet.” Finally, these dragonoids can fly; however, they do not possess great speed or maneuverability in the air, having only a 30-ft movement rate.

Notes: Chance
Flight 30 feet
Body: 51 ( STR:10, AGIL:12, RESIL:12 )
Mind: 21 ( LOGIC:3, PERC:6, JUDG:5 )
Spirit: 19 ( WILL:7, FAITH:2, MUSE:4 )
Movement: 75 feet
Size Category: Huge (+2 to hit)
Armor Class: 19
Attack: Claws
Number of d20s: 3
To-Hit Modifier: +10
Damage Type: edged
Damage: 7 to 9 pts
Attack: Tail
Number of d20s: 2
To-Hit Modifier: +12
Damage Type: blunt
Damage: 7 to 8 pts