Bestiary

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Livyathan

This is an aquatic dragoinoid, huge in size and very dangerous. The livyathan radiates fear to all those who are within 15 feet, forcing a Will preservation save (DC:13) or suffer the frightened restriction. It further has a bile-like breath-weapon of alchemical slime which acts like a cone of acid, extending 25 feet (15 hexes) and is considered a magical attack. This inflicts 2d6 points of acid damage to all those caught in the area, but only half for those who make the required Agility preservation save (DC:13). The beast can bring forth this emission once every 10 minutes. Its AC isn't as high as true dragons, but it is formidable nonetheless. Its blubbery form makes it resistant to blunt weapons, even magical ones. In combat, it lashes out with its multi-attack. It can strike a single target with both bite and tentacles; however, if it is flanked, it can make a separate bludgeoning attack with its tail against an opponent behind it. However, its frontal assault is very serious as the bite carries a nasty disease. If the target is not immune to poison, it must succeed on a Resilience save (DC:12) become diseased from a bite (DC:7, if resistant). The disease has no effect for the first minute; however, after 6 combat rounds, the diseased creature’s skin becomes translucent and slimy, unable to regain Body points (naturally or by magic) unless it is underwater. When the creature is outside a body of water, it takes 1 point of acid damage every 10 minutes unless moisture is applied to the skin before that time has passed. It requires a remove disease to rid the effect.
Notes: Multiple Attacks (Tail as separate target)
Body: 63 ( STR:15, AGIL:12, RESIL:15 )
Mind: 15 ( LOGIC:4, PERC:3, JUDG:3 )
Spirit: 25 ( WILL:9, FAITH:3, MUSE:5 )
Movement: 60 feet
Size Category: Huge (+2 to hit)
Armor Class: 21
— ATTACK METHOD —
Attack: Tentacles
Number of d20s: 3
To-Hit Modifier: +15
Damage Type: blunt
Damage: 8 to 10 pts
Attack Special: anyRaw>=18;;{"command":"heavy"}
— ATTACK METHOD —
Attack: Bite
Number of d20s: 2
To-Hit Modifier: +15
Damage Type: edged
Damage: 8 to 9 pts
Attack Special: onHit;{"type":"save","quality":"resilience","DC":"12"};{"command":"n-markers","tags":[{"tag":"disease","parameter":"true"}]}
— ATTACK METHOD —
Attack: Tail
Number of d20s: 1
To-Hit Modifier: +15
Damage Type: blunt
Damage: 8 pts