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 Over-Category: Ideophage 
 Kingdom: Dracos 
For all practical purposes, Ideophages do not eat at all; they do no grow or sustain from a known energy. Constructs, while not the only Ideophages, are the clearest example. A golem constucted of stone will exist until the stone erodes or is significantly damaged in some way.
Dracos are large reptilian creatures of ancient origin and tremendous power. True dragons are highly intelligent and have innate magic. Also, in this category are creatures related to true dragons or hybrids of some sort known as dragonoids.
Dracos are not like other mythical creatures as often their magical properties can persist even after death. Unless stated differently in the specific description, dracos are at advantage on any effect that requires a Spirit-influenced save.
True dragons grow in five distinct phases, but their related cousins, dragonoids seem to age more similarly to normal animals than actual dragons. Of course, there is a great mystery around the biological breeding of dragons; however, those of the dragonoid subgroup do have “dracos” life-energy in their aura. The biological link has been confirmed by sages. What creates great confusion, however, is the biological gestation and reproduction of the dracos. Even in true dragons, an egg may hatch within days of its laying or it may be dormant for a century before hatching. The causality and catalysts of this are genuinely a mystery. Further, while difficult to prove, most sages insist that all true dragons are female, capable of laying eggs. Should that be accurate, then fertilization and the existence of dragonoids defies traditional biology.
There are three types of true dragons, and sages believe that their spirits may be immortal. Part of this belief is based on the incubation time for a dragon egg is extremely variable from days to decades. Additionally, the frequency and rate of laying dragon eggs have no defined pattern either. Finally, the biology of true dragons defies the normal. They are unisex creatures, or perhaps all are female – as any dragon may produce an egg. All of this phenomenon has led scholars to theorize that dragons are reborn into existing eggs upon their deaths. This has led to some dragon-slayers to destroy eggs before they can hatch; however, most dragon-savants hold to the convention that new eggs are laid to replace ruined ones.

Nightmare (Dragonoid)

Long believed to be related to the fiend kingdom, this rare breed actually began as demi-dragon. Sages believe that either a sorcerer, master horse-breeder, or both was able to preserve the bloodline by breeding the original with draft horses. The resulting nightmare breed has an innate resistance to fire. While the history is unclear, nightmares are no longer considered domesticated, but with several skills and magic there have been known cases of some using one as a mount. When this occurs, the mount is considered to be war-trained, meaning if its rider is skilled with war-steed, the mount can take separate attacks from its rider but on his turn. Additionally, the nightmare’s resistance to fire is mystically conveyed to the rider. Generally, this species is wild and rare, however. The nightmare horse is a bit larger than the normal horse, standing 20 to 22 hands tall (7 feet), is covered with black scales, and its breath emits fire-like steam from its nostrils. Their luminescent orange manes are often mistaken for flames, as they radiate a dim glow for 10 feet. If they are in the wild, nightmares tend to travel in small herds no larger than eight.

Body: 30 ( STR:7, AGIL:4, RESIL:9 )
Mind: 7 ( LOGIC:2, PERC:2, JUDG:1 )
Spirit: 7 ( WILL:3, FAITH:0, MUSE:2 )
Movement: 150 feet
Size Category: Large (+1 to hit)
Armor Class: 13
Attack: Hooves
Number of d20s: 2
To-Hit Modifier: +7
Damage Type: blunt
Damage: 4 to 5 pts