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The chimera is huge, about 12 feet at the shoulder, with three heads. It can make a physical melee attack with all three heads in an action. The lion head has a d20 ice-based bite. The goat head delivers a lightning shock on impact as a d20 attack. The lizard head breaths flame to an adjacent hex to inflict fire damage on a d20. Each of these attacks are against individuals but act as a multi-attack and may be directed at different targets. As a second attack option, however, is a mystical gaze from range. From up 60 feet away the chimera selects a single target and blasts either the victim's Mind or its Spirit. Either way, the target must make a save (DC:12) using Judgment against Mind damage or Will against Spirit damage. If failing the save, the target suffers d4 points of damage to that quality. A third, but rarely-used option is to attack with its claws for 2d20. Finally, the chimera is resistant to cold, lightning and fire.
Notes: Multiple Attacks
Mystic Gaze
Lion-Head: Ice, 6pts
Goat-Head: Lightning, 6pts
Serpent-Head: Fire, 5pts
Body: 49 ( STR:12, AGIL:7, RESIL:14 )
Mind: 21 ( LOGIC:4, PERC:5, JUDG:5 )
Spirit: 30 ( WILL:8, FAITH:6, MUSE:6 )
Movement: 60 feet
Size Category: Giant (+3 to hit)
Armor Class: 17
Attack: Claws
Number of d20s: 2
To-Hit Modifier: +12
Damage Type: edged
Damage: 7 to 8 pts