Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Biophage 
 Kingdom: Mutant 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Mutants are monsters in the strictest sense frightening creatures that are not ordinary, not truly natural, and almost never benign. Some are the results of magical experimentation gone awry, and others are the product-of terrible curses. Unless stated otherwise, mutant beasts eat, sleep, and breathe.

Grootslang 

This enormous beast has the combined features of an elephant and a serpent. Its tremendous maw sports several frightening tusks. A grootslang’s thick, leathery hide has a metallic sheen and a dull copper color, shot through with thin veins of green. Both males and females grow to a length of 60 feet and stand 12 feet to the shoulder and over 25 feet tall. There is little differentiation between sexes save for a lighter green hue to the female’s hide. Grootslangs can weigh 20 tons and live up to 500 years. All grootslangs covet gems, particularly diamonds, and despite the creatures’ lust for cruelty, victims can often bargain for their freedom by offering a grootslang enough precious gems.

This monstrosity attacks with its tusks against a single target, but may also sling its long tail to strike a separate target at its sides or flank.

Body: 72 ( STR:20, AGIL:6, RESIL:22 )
Mind: 13 ( LOGIC:3, PERC:5, JUDG:1 )
Spirit: 13 ( WILL:6, FAITH:1, MUSE:2 )
Movement: 80 feet
Size Category: Colossal (+4 to hit)
Protection Points: 19
Guard Roll Dice: d4 & d4
— ATTACK METHOD —
Attack: Tusks (melee)
Number of d20s: 4
To-Hit Modifier: +12 (not including size bonus)
Damage Type: cleaver
Damage: 8 to 11 pts
Attack Special: anyRaw>=18;;{"command":"heavy"}
— ATTACK METHOD —
Attack: Tail (melee)
Number of d20s: 1
To-Hit Modifier: +12 (not including size bonus)
Damage Type: blunt
Damage: 7 pts