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These are often thought of as the least of the undead. Skeletons are resistant to swords or other piercing type weapons. Skeletons have 1 point higher AC against edged and 2 points higher against piercing; further, they are resistant to each of these damage types.

Skeletons do not have the intellect to enhance themselves beyond using what they have when rising again through animation; however, a necromancer or undead master might put them in armor, shield or even give them poison to use. The structure of a skeleton is such that it is able to wear any light armor; therefore, if a skeleton were outfitted with a shield and wore studded leather, its base AC would be 14.
Body: 9 ( STR:2, AGIL:2, RESIL:2 )
Mind: 0 ( LOGIC:0, PERC:0, JUDG:0 )
Spirit: 0 ( WILL:0, FAITH:0, MUSE:0 )
Movement: 45 feet
Size Category: Medium 
Armor Class: 10
Edged: 11
Piercing: 12
Attack: Weapon
Number of d20s: 1
To-Hit Modifier: 0
Damage Type: edged
Damage: 2 pts