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 Over-Category: Biophage 
 Kingdom: Anthropoid 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Anthropoids are the main peoples of the social world, both civilized and savage, including humans and a tremendous variety of other species. They have language and culture, few if any innate magical abilities (though most humanoids can learn spellcasting), and a bipedal form. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and nhoblits. Almost as numerous but far more savage and brutal, and almost uniformly evil, are the races of goblinoids (goblins, hobgoblins, and bugbears), orcs and troglodytes.


A baazuuk is an extremely rare cross-breeding of a barbazu devil and an orc -- or so how it began. This has only been known to occur in one location involving the Inferno's Fury matriarchal tribe of orcs led by Kelseqt, who has bartered a strange pact for hellborn powers. As a result, there have been crossbred births despite the devils typically finding orcs repugnant, physically and mentally. However, recent findings are that baazuuk can reproduce amongst themselves, meaning this cross-breeding may have spawned a new race. A baazuuk is mortal in all practical senses; however, some of the essence from the devil lineage remains. In physical appearance, a baazuuk looks mostly like an orc; however, their ears are even more pointed than that of the typical orc as well as a satyr-looking set of horns protrude from the forehead. Additionally, a baazuuk has a non-prehensile tail, which can be used in the same manner as lizardfolk with body-weapons as a free skill for blunt damage; however, baazuuks do not have weaponized claws like lizardfolk. If trained with the proper skills, a baazuuk could gain a multi-attack from their primary attack combined with a tail-swipe. Their skin color is grayish-green and pupil color of their eyes is red. Further, baazuuks are resistant to fire and poison. Also, they retain the darkvision of orcs out to 60 feet.
Body: 13 ( STR:4, AGIL:2, RESIL:3 )
Mind: 9 ( LOGIC:2, PERC:2, JUDG:2 )
Spirit: 12 ( WILL:3, FAITH:2, MUSE:3 )
Movement: 50 feet
Size Category: Medium 
Armor Class: 10
Attack: Blade
Number of d20s: 1
To-Hit Modifier: +4
Damage Type: edged
Damage: 3 pts
Attack: Tail-Buffet
Number of d20s: 2
To-Hit Modifier: +4
Damage Type: blunt
Damage: 2 to 3 pts
Body Weapons