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 Over-Category: Esthephage 
 Kingdom: Kami 
Esthephages do not “eat” in the traditional since as biophages; however, they still have a need to consume from an energy source to maintain the vigor and life energies of their lifesong. That source is forms of emotional feelings and social ambiance.
A kami is a non-corporeal being in service of the gods, though usually very indirect. Often they are called spirits; however, some fey creatures are also called spirits. Kami have very long lifespans lasting hundreds, sometimes thousands, of years. Most spirits are transparent and many invisible.
Kamii do not eat per se, but they have their life forces vitalized by communications between deities and mortals. Quite often the kamii are part of the conversation. This is not quite the same as worship or emotional energy needed by celestials; instead, kamii feed off the existence of the conversation itself.
There are two phyla of the kamii: apothetarian and boramey. Apolthetarian kamii inhabit all things, including forces of nature and prominent landscape locations. Mostly, these spirits handle the busy work of a deity’s schedule. The boramey spirits are supernatural entities whose purpose is to bond with a mortal’s lifesong. Through this connection, the boramey feeds upon the energies of the host. A result of the integration of life forces, the host gains observable changes. Depending on the type of kamii that latches itself to the being, it might be a beneficial symbiosis. However, some of the boramey combinations are parasitic and lethal.

Samas, Herd (Apothetarian)

These small spirits resemble insects commonly found in the millions around large groups of animals. Some may appear as flies, others as mosquitoes. The odds of someone spotting and recognizing one is virtually non-existent without magical assistance. However, if located, it still takes someone trained in spirit lore to tell what it is. Someone with insect lore would be able to determine the creature was not an insect. As they are difficult to notice, this can cause difficulty for such a spirit trying to make contact with someone. For instance, if one is summoned by magic, it may take a while for the person to realize the creature is a spirit and not a pesky insect. Unlike most spirits, the herd samas cannot speak, only buzz in a distinctly bug-like way. By this manner the spirit can entice true insects to help annoy herd animals into moving a certain way, but it in no way helps them communicate with anthropoids. Finally, these creatures do not require a silver or such to harm; thus, a good swat may make for a dead spirit. The nimble herd spirit will always act as unlike an insect as possible when approaching. It will often fly in precise and deliberate loops or otherwise make it obvious it is more than it appears. Needless to say the herd samas is the least likely of the spirits to initiate a conversation.

Body: 0 ( STR:0, AGIL:0, RESIL:0 )
Mind: 10 ( LOGIC:3, PERC:2, JUDG:2 )
Spirit: 9 ( WILL:2, FAITH:2, MUSE:2 )
Movement: 35 feet
Size Category: Tiny 
Protection Points: 3
Guard Roll Dice: d4 & d4