Online Viewer of Enchanted Realms Monsters



 Over-Category: Biophage 
 Kingdom: Mutant 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Mutants are monsters in the strictest sense frightening creatures that are not ordinary, not truly natural, and almost never benign. Some are the results of magical experimentation gone awry, and others are the product-of terrible curses. Unless stated otherwise, mutant beasts eat, sleep, and breathe.


This boar-like beast has a displacement quality that permits it to appear in a different spot than where it actually is and it can shift its image as well. This translates to always being at disadvantage when trying to hit this creature, plus the coeurl's gains a +4 mystical bonus to its AC, calculated in the Other category. Unlike other rules of different systems, attacking this being does not force a miss-first-attempt event. However, if reveal, spirit sight or other effects can give an attacker the real position of the beast, this allows for +4 on a to hit attack and the disadvantage penalty is removed. Additionally, the coeurl has two long and spiked tentacles extending from its shoulders with which it strikes opponents.

Body: 15 ( STR:3, AGIL:4, RESIL:3 )
Mind: 6 ( LOGIC:1, PERC:2, JUDG:1 )
Spirit: 4 ( WILL:2, FAITH:0, MUSE:1 )
Movement: 60 feet
Size Category: Medium 
Armor Class: 15
Attack: Tentacles
Number of d20s: 2
To-Hit Modifier: +4
Damage Type: edged
Damage: 2 to 3 pts