Online Viewer of Enchanted Realms Monsters
Over-Category: Biophage |
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Kingdom: Glitch |
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain. Glitches are utterly alien beings. Many of them have innate magical abilities drawn from the creature's alien mind rather than the mystical forces of the world. However, they eat, sleep, and breathe. |
Sydherapod
Sydherapod are a race that lives in the face of the moon Gayna. Typically, the term “sydherapod” refers to a male of the species, as a female is known as an “empousa.” The race has difficulty procreating; thus, there population tends to stay low. However, it also creates specific gender-roles in the society. The race has nearly a seventy-year lifespan, but their comparatively rapid maturation grants their society some unique opportunities. The sydherapods (males) physically mature to full stature by 18 to 24 months. However, there mental development and emotional maturity will not peak until nearly ten years of age. This means the younger ones are easily used as drone soldiers, but due to the difficulty in replacing them through breeding, they tend not to be used as fodder. Details about the empousas will be written in a separate entry; however, as they reach a physical breeding age by roughly 12 months, they are effectively enslaved in “handmaiden” servitude for the first decade of their lives. They have a distinct second maturation stage that males do not which indicates they are ready to join the rest of the sydherapod society.
Another important aspect of this race is their type of sustenance. They are blood-drinkers, requiring it to survive without much else for food. They have no vampyric abilities such as turning a victim or stealing life energy; however, a victim could be killed by exsanguination. This blood-sucking is slow and tedious, thus not a common technique of battle. Most members of the race prefer to drain and preserve blood from fresh kills.
Sydherapod soldiers are trained in the methods of melee. The race has an odd hereditary component which makes their lower extremities more durable, as if they had legs made from iron. This grants them natural AC of 12, which further grants +2 when wearing any non-heavy armor. Despite their lower Agility scores, this race has strong combat skils and is able to use ambidexterity to hold two weapons. Leaders will enhance the two-weapon attacks to more advanced melee skills. The basic soldier has a common set of combat skills as well. Sorcery has been discovered among the sydherapods but it is a difficult skill for them to master, requiring a Logic score of 5 or better; thus, only the most highly motivated and ambitious gain this ability. Most axioms that do exist are combat-based.
Notes: | Darkvision (30 feet)) |
Body: | 16 ( STR:4, AGIL:2, RESIL:5 ) |
Mind: | 12 ( LOGIC:3, PERC:3, JUDG:2 ) |
Spirit: | 13 ( WILL:4, FAITH:2, MUSE:3 ) |
Movement: | 50 feet |
Size Category: | Medium |
Protection Points: |
9
Blunt: 8 |
Guard Roll Dice: | d4 & d4 |
— ATTACK METHOD — | |
Attack: | Sword Hand (melee) |
Number of d20s: | 2 |
To-Hit Modifier: | +4 |
Damage Type: | edged |
Damage: | 3 to 4 pts |
Attack Special: | anyRaw=20;;{"command":"maimed","save":"AgilityDC6","movement":5} |
— ATTACK METHOD — | |
Attack: | Axe Hand (melee) |
Number of d20s: | 2 |
To-Hit Modifier: | +4 |
Damage Type: | cleaver |
Damage: | 3 to 4 pts |
— ATTACK METHOD — | |
Attack: | Horn Gore (melee) |
Number of d20s: | 1 |
To-Hit Modifier: | +4 |
Damage Type: | piercing |
Damage: | 2 pts |
Skills |
Melee Fighting |
Slashing |
Cleaving |
Medium Armor |
Parry |
Savage Form |
Charging |
Drive |
Ambidexterity |
Rebuff |