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 Over-Category: Biophage 
 Kingdom: Plant Life 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Plant Life in this context are vegetable creatures, not ordinary flora. Most of them are ambulatory, and some are carnivorous. The most well-known plants are the shambling mound and the treant. Fungal creatures such as the gas spore also fall into this category.
Plants have immunity to poison, sleep effects, paralysis, polymorph, and stunning. Further, they cannot be charmed or affected by phantasms; however, glamours may still fool them. Plants breathe and eat, but do not sleep.


A mound of thorn-covered vines writhes into motion, rearing up to reveal an assemblage of bleached bones at its core. A hellish light gleams from the empty sockets of its many skulls. An arborcyte is the corrupted soul of a slain protector of nature, be it a priest or a dryad, in the failed defense of its woodland home. A mass of vines crawl to the dying protector to serve as a vessel into the afterlife. The being's soul is then twisted by forces of desecration, and what arises is a shambling monstrosity consumed by the desire to destroy any life that enters its blighted glade. Whenever the arborcyte suffers 6 or more points of damage from a single attack, a length of its vines breaks free. This animated tendril is under the arborcyte’s control, moving and acting as an extension of the creature. Each tendril has AC 14, 6 body point, and a speed of 10 feet.

Body: 33 ( STR:8, AGIL:6, RESIL:8 )
Mind: 1 ( LOGIC:0, PERC:1, JUDG:0 )
Spirit: 4 ( WILL:3, FAITH:0, MUSE:0 )
Movement: 30 feet
Size Category: Large (+1 to hit)
Armor Class: 15
Attack: Thorny-Vine
Number of d20s: 2
To-Hit Modifier: +8
Damage Type: edged
Damage: 4 to 5 pts