Bestiary
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Arborcyte
A mound of thorn-covered vines writhes into motion, rearing up to reveal an assemblage of bleached bones at its core. A hellish light gleams from the empty sockets of its many skulls. An arborcyte is the corrupted soul of a slain protector of nature, be it a priest or a dryad, in the failed defense of its woodland home. A mass of vines crawl to the dying protector to serve as a vessel into the afterlife. The being's soul is then twisted by forces of desecration, and what arises is a shambling monstrosity consumed by the desire to destroy any life that enters its blighted glade. Whenever the arborcyte suffers 6 or more points of damage from a single attack, a length of its vines breaks free. This animated tendril is under the arborcyte’s control, moving and acting as an extension of the creature. Each tendril has AC 14, 6 body point, and a speed of 10 feet.Body: | 33 ( STR:8, AGIL:6, RESIL:8 ) |
Mind: | 1 ( LOGIC:0, PERC:1, JUDG:0 ) |
Spirit: | 4 ( WILL:3, FAITH:0, MUSE:0 ) |
Movement: | 30 feet |
Size Category: | Large (+1 to hit) |
Armor Class: | 15 |
— ATTACK METHOD — | |
Attack: | Thorny-Vine |
Number of d20s: | 2 |
To-Hit Modifier: | +8 |
Damage Type: | edged |
Damage: | 4 to 5 pts |