Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Esthephage 
 Kingdom: Undead 
Esthephages do not “eat” in the traditional since as biophages; however, they still have a need to consume from an energy source to maintain the vigor and life energies of their lifesong. That source is forms of emotional feelings and social ambiance.
Called “feratu” by sages, undead is the name most call the formerly living creatures who have been brought to a horrifying state of non-living animation through the practice of necromantic magic or some unholy curse. Undead include walking corpses, such as vampires and zombies, as well as bodiless spirits, such as ghosts and specters.
All undead have spirit sight out to 60 feet. However, others may have special vision as well. They have immunity to all mind-affecting effects (charms, compulsions, phantasms). They are not subject to morale. Undead are also immune to poison, sleep effects, paralysis, stunning, disease, and death effects. Undead do not breathe, eat food, or sleep.

Zombie, Squid-Death 

This zombie alternative appears identical to a normal zombie. These undead are often related to corpses lying underwater at the time of reanimation. Although, performing a crown of the grave upon submerged corpse in no way creates one by default. When a squid-death is engaged in close combat, two tentacles burst out of its chest as a reaction, similar to the impalement maneuver. When doing so, a free grapple-attack is performed upon its prey. Once the tentacles are exposed, the undead can then use the tentacles as a flee attack reaction to grab the opponent.

Body: 13 ( STR:3, AGIL:2, RESIL:4 )
Mind: 0 ( LOGIC:0, PERC:0, JUDG:0 )
Spirit: 0 ( WILL:0, FAITH:0, MUSE:0 )
Movement: 35 feet
Size Category: Medium 
Protection Points: 3
Guard Roll Dice: d4 & d4
— ATTACK METHOD —
Attack: Bite (melee)
Number of d20s: 2
To-Hit Modifier: 0
Damage Type: cleaver
Damage: 2 to 3 pts