Online Viewer of Enchanted Realms Monsters



The vacillant has an aura cloud of doubt surrounding it in a 10-foot diameter. Any who are subject to Spirit attacks and start their turn or encounter the stench during their turn must make a Will preservation save (DC:12) or lose d4 points of Spirit. Whether saving or failing, additional saves are required if encountering the zone again. If a victim reaches zero Spirit, the sufferer becomes unconscious and will remain so for 60 seconds after the cloud leaves him or her, assuming the vacillant does not devour the prey for some reason. Once regaining consciousness, either naturally, smelling salts or by magic, the victim will naturally recover from this temporary Spirit loss at a rate of one Spirit point per minute. However, the score can only be restored to what it was before being affected.
Body: 13 ( STR:3, AGIL:2, RESIL:4 )
Mind: 0 ( LOGIC:0, PERC:0, JUDG:0 )
Spirit: 0 ( WILL:0, FAITH:0, MUSE:0 )
Movement: 35 feet
Size Category: Medium 
Armor Class: 10
Attack: Claws
Number of d20s: 2
To-Hit Modifier: +3
Damage Type: edged
Damage: 2 to 3 pts