Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Fideophage 
 Kingdom: Celestial 
Celestials and Fiends are Fideophages, who endure and sustain their existence by harnessing worship and belief but sometimes emotion as well. Mere consideration that a creature could exist by only a dozen people may be enough to sustain one. Starvation because of a lack of belief varies in time based on the power and strength of the entity in question.
Celestials are creatures who are native to the Upper Planes. Many of them are the servants of deities, employed as messengers or agents in the mortal realm and throughout the planes. Celestials are good by nature, so the exceptional celestial who strays from a good alignment is a horrifying rarity. Celestials include angels and even pegasi. These beings do not sleep, eat food or breath. They cannot be affected by poison or smite. Also all mind-affecting effects (charms, compulsions, illusions, phantasms, intimidation, interrogation, etc) do not work on them.

Fyrbodi 

Fyrbodi are celestial servants of the dwarven gods. They often appear modestly as a normal dwarf, especially when used as messengers to key mortals. However, the braids of their beards are always adorned in esthetics ways. If entering battle, they revert to their typical form, which is a dwarven shape but standing nearly 6 feet tall and a body made of stone. One will wield a powerful axe that inflicts additional acid damage.

These beings do not fly, as many angelic forms of the other celestials; however, Fyrbodi can travel through the earth like an earth elemental and will use that mode strategically in battle. They are also immune to all but magical weapons. These beings have normal vision, darkvision (120-feet) and spirit sight.

Body: 67 ( STR:16, AGIL:9, RESIL:20 )
Mind: 40 ( LOGIC:9, PERC:9, JUDG:9 )
Spirit: 54 ( WILL:12, FAITH:16, MUSE:8 )
Movement: 80 feet
Size Category: Medium 
Armor Class: 24 (+5 from shield)
Edged: 25
Piercing: 26
Alchemical: 25
Need magic to hit
— ATTACK METHOD —
Attack: Holy Axxe
Number of d20s: 4
To-Hit Modifier: +23
Damage Type: cleaver
Damage: 8 to 11 pts
Attack Special: onHit;;{"command":"damage","quality":"body","value":"d4","damageType":"alchemical","specialWord":"Acid"}
Special Abilities
Divine: Brambles
Divine: Turn Undead
Divine: Banner
Divine: Ghoul Touch
Divine: Harden Armor
Divine: Lifesilt
Divine: Poison Ward
Divine: Sculpt
Divine: Land Lair
Divine: Maggots
Divine: Terrac Mettle
Divine: Transmute Metal
Divine: Breath of the Elements
Divine: Closure of Confusion
Divine: Stone Bones
Divine: Treat Serious Body Damage
Divine: Stone Talk
Divine: Commune with Earth