Online Viewer of Enchanted Realms Monsters
Over-Category: Fideophage |
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Kingdom: Fiend |
Celestials and Fiends are Fideophages, who endure and sustain their existence by harnessing worship and belief but sometimes emotion as well. Mere consideration that a creature could exist by only a dozen people may be enough to sustain one. Starvation because of a lack of belief varies in time based on the power and strength of the entity in question. Fiends are creatures of wickedness that are native to the Lower Planes. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. Evil priests and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconceivable. Fiends include demons, devils, and dybbuks. Demons are evil agents of chaos. They are immune to poison and resistant to fire. Demons do not sleep; however, they do breathe. Demons also eat, but their need for sustenance is far different than mortal beings; demons absorb fear and hedonic emotion to feed. Devils are methodical and astute observers; however, their wickedness runs deep. Devils radiate fear that affects non-primeval animals. They are immune to poison and fire, as well as being resistant to cold. Devils can see through darkness, even magical darkness. And they do not sleep nor breathe. As Fideophages, devils do not eat food; however, the way a devil does feed is by absorbing mental energy that emits from doubt. Dybbuks are beings of pure evil. Such entities require magical weaponry to hit. Moreover, they are immune to acid and resistant to fire and ice. They beings do not sleep, eat food or breathe. Techically, these beings sustain their lives from the energy dispersion that erupts from a lifesone upon death. |
Guàimó Demon (Demon)
Guàimó Demons are rare independent and curious beings from the Abyss. They appear as tall female humanoids with a satyr-like brow and horns. Their skin is usually a dark reddish to black color. They can wield daggers as if being ambidextrous and having the dual knifing skill. However, what makes them different than most demons is their ability to use sorcery and their strange desire to mutate living creatures into slaves. While an individual fiend of this type could have more, every one of them will at least have the axioms of burst of thought, charm, detect magic, razorscales, veil, blink, detect thoughts, freeze thought and venomous spew. Like most demons, guàimós are immune to poison and resistant to fire. They do not sleep, but require breathable air. These fiends also have a natural body armor base of 13. If they wear armor stronger than that, it can be helpful; however, all restrictions - including sorcery penalties - apply; thus, they tend to not wear any armor that aids to their overall AC.
Notes: | Slashing; Ambidexterity; Dual-Knifing; Sorcery) |
Body: | 19 ( STR:4, AGIL:4, RESIL:5 ) |
Mind: | 24 ( LOGIC:7, PERC:5, JUDG:4 ) |
Spirit: | 19 ( WILL:5, FAITH:3, MUSE:5 ) |
Movement: | 55 feet |
Size Category: | Medium |
Protection Points: | 8 |
Guard Roll Dice: | d4 & d4 |
— ATTACK METHOD — | |
Attack: | Dual Daggers (melee) |
Number of d20s: | 4 |
To-Hit Modifier: | +4 |
Damage Type: | edged |
Damage: | 2 to 5 pts |
Special Abilities |
Axiom: Burst of Thought |
Axiom: Charm |
Axiom: Detect Magic |
Axiom: Razorscales |
Axiom: Veil |
Axiom: Blink |
Axiom: Detect Thoughts |
Axiom: Freeze Thought |
Axiom: Venomous Spew |