Bestiary

Online Viewer of Enchanted Realms Monsters

 

    

 Over-Category: Biophage 
 Kingdom: Animal 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Animals are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Animals include all varieties of ordinary animals with several subtypes: amphibian, arthropod, avian, mammal, primeval, and reptile. Many animals have zero scores for mind or spirit. Unless otherwise noted, animals of zero quality will automatically fail any preservation save.
The notable group exception is primeval animals. Perhaps one of the most powerful defenses of the dire beasts is their resistance to Mind and Spirit attacks. Any preservation save of involving sleep, charm or fear will automatically save for all members of the primeval sub group.

Monkey (Mammal)

Monkeys are highly social creatures. They spend the majority of their day searching for food. However, they should be considered to have race-equivalent skills of Climbing and also gain +1 on any initiative rolled. Monkeys can attack in melee, but also may climb to heights and throw stones and other hard objects.

Notes: Climbing, normal movement rate.
Quickness, +1 to initiatives
Body: 7 ( STR:1, AGIL:3, RESIL:1 )
Mind: 7 ( LOGIC:2, PERC:2, JUDG:1 )
Spirit: 4 ( WILL:1, FAITH:0, MUSE:2 )
Movement: 65 feet
Size Category: Small 
Armor Class: 10
— ATTACK METHOD —
Attack: Paw
Number of d20s: 1
To-Hit Modifier: 0
Damage Type: blunt
Damage: 1 pts
— ATTACK METHOD —
Attack: Thrown-Object
Number of d20s: 1
To-Hit Modifier: 0
Damage Type: blunt
Damage: 2 pts