Online Viewer of Enchanted Realms Monsters



 Over-Category: Biophage 
 Kingdom: Animal 
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain.
Animals are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Animals include all varieties of ordinary animals with several subtypes: amphibian, arthropod, avian, mammal, primeval, and reptile. Many animals have zero scores for mind or spirit. Unless otherwise noted, animals of zero quality will automatically fail any preservation save.
The notable group exception is primeval animals. Perhaps one of the most powerful defenses of the dire beasts is their resistance to Mind and Spirit attacks. Any preservation save of involving sleep, charm or fear will automatically save for all members of the primeval sub group.

Stog (Amphibian)

The stog, a colloquial name for the steam frog, lives in swampy areas. These rare amphibians have no attack of significance against humanoids, but they have been known to be collected by some and placed in jars and other containers, as stogs produce a fog effect in a fifteen-foot radius. When released from a container, the fog will begin to radiate from the stog filling the area in a single action. Even if killed, it will require 1 minute (3 rounds) for the fog to lift naturally.

Body: 1 ( STR:0, AGIL:1, RESIL:0 )
Mind: 1 ( LOGIC:0, PERC:1, JUDG:0 )
Spirit: 1 ( WILL:1, FAITH:0, MUSE:0 )
Movement: 20 feet
Size Category: Medium 
Armor Class: 10
Attack: None
Number of d20s: 1
To-Hit Modifier: 0
Damage Type: no-damage
Damage: none