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Lizardfolk

Lizardfolk are reptilian bipeds. These creatures can live for a very long time; however, most grow obese as they age which causes a high mortality rate in midlife. This crocodilian race also has claws and a bludgeoning tail, giving one a special racial combat skill called Body-Weapons, which allows them to fight with only their natural weapons. This skill cannot be combined with other combat methods besides melee fighting and spinning moves to gain extra dice on an attack. Further, lizardfolk have swimming as a free racial skill. Non-reptilians struggled to tell the difference between males and females, but lizardfolk could easily distinguish themselves. As a culture, they typical organize into tribes who largely valued things based on whether or not it was good to eat. Food is a central theme in lizardfolk society, as a result, small pets are a rarity. They have simple farming methods, but as they live in swampy terrain, they tend to be more hunters and gatherers.However, in the last few years, lizardfolk have shown significant progress as a less-primitive society. Tribes have become less nomadic; some even building static locations. Further, the weapons have been evolving from stone and wood, where a few lizardfolk have been learning advanced weapon skills to work with bone carving and even weaponsmith. While metals are not as common in the jungle and swampy areas, recent gold-panning of the tribes has become lucrative, allow new trade imports and exports between the stable lizardfolk tribes and other areas of the world.
Further, when lizardfolk is used without specification, this usually refers to the Cayma ethnicity, which is the most common. However, there are three other notable sub-races: Khaasta, Squamata and Yaun-ti. Additionally, Kobolds, Kuo-toa and Troglodytes are related to lizardfolk; however, most lizardfolk `scholars` deny the connection.
Body: 9 ( STR:2, AGIL:2, RESIL:2 )
Mind: 9 ( LOGIC:2, PERC:2, JUDG:2 )
Spirit: 9 ( WILL:2, FAITH:2, MUSE:2 )
Movement: 40 feet
Size Category: Medium 
Armor Class: 10
— ATTACK METHOD —
Attack: Claws
Number of d20s: 1
To-Hit Modifier: 0
Damage Type: edged
Damage: 1 pts
— ATTACK METHOD —
Attack: Spear
Number of d20s: 1
To-Hit Modifier: +3
Damage Type: piercing
Damage: 2 pts
Skills
Body-Weapons