Online Viewer of Enchanted Realms Monsters
Over-Category: Biophage |
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Kingdom: Atavistoid |
Beings that are biophages are those who eat and survive by the consumption of other living and materials or various nutrients that reside in the earth or native terrain. Atavistoids are similar to anthropoids, having common ancestry somewhere back the line; however, these races have monstrous or animalistic features. Additionally, they may have magical abilities. |
Batfolk (Ornithoid)
Batfolk are atavistoid bipeds with batlike features. They have short brown, black, or gray fur and leathery wings in place of arms; however, from the wingbone, they have an elbow which extends into a prehensile and clawed hand. They have luminescent eyes in shades of red, green, or yellow as well as fangs. They stand about 4 to 4½ feet tall and weigh around 70 to 90 pounds. Batfolk are timid and actually consider themselves weak compared to other social bipeds. They have a walking speed of 40 feet and can fly at a movement rate of 75 feet for 30 seconds (3 rounds) until they must must recover for an equal time before flying again. They also have a form of echolocation, which allows them to effectively see in the dark so long as they are not deafened; however, they must emit a 80dB high-pitched screech each round to do so (which is a free action). While batfolk have claws, only those who have been trained as fighters can use them effectively and without harming themselves. Batfolk actually have three sub-races; however, only the nutritional requirements make any differences. Fruit batfolk must consume fruit for three meals per week or they will become sick. Vampire batfolk must consume blood for one meal per week. Lastly, flower batfolk must consume nectar for two meals each week.
Notes: | Minimal Flight: 75 feet movement; Echolocation) |
Body: | 7 ( STR:1, AGIL:3, RESIL:1 ) |
Mind: | 10 ( LOGIC:2, PERC:3, JUDG:2 ) |
Spirit: | 10 ( WILL:2, FAITH:1, MUSE:4 ) |
Movement: | 40 feet |
Size Category: | Medium |
Protection Points: | 3 |
Guard Roll Dice: | d4 & d4 |
— ATTACK METHOD — | |
Attack: | Weapon (melee) |
Number of d20s: | 1 |
To-Hit Modifier: | 0 |
Damage Type: | blunt |
Damage: | 2 pts |
— ATTACK METHOD — | |
Attack: | Claw (melee) |
Number of d20s: | 2 |
To-Hit Modifier: | 0 |
Damage Type: | edged |
Damage: | 1 to 2 pts |