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Efreeti are partly fire elemental but also related to the genies. They have crimson skin and appear as large humanoids covered in flames or lava which billows black smoke leaking from their flesh. They tower at least ten feet tall and have a set of horns growing out of their foreheads. Efreeti are completely immune to fire, natural and magical. They are also immune to all human diseases. Further, they cannot be put to sleep, frightened, charmed, paralyzed, poisoned. They have natural flight as the normal movement rate; moreover an efreet can release a 2d20 fire dart as an action if not engaged directly in melee. Otherwise they fight with a giant blade for 3d20, but the weapon acts as if affected by an infusion of infusion of fire in its hands, which delivers an extra point of fire damage. However, if defeated, the weapon turns to coal. Lastly, once 2d4 rounds, an efreet can breathe fire (AgilityDC:15) in a 10-ft cone (3 hexes); those who fail suffer d4 fire damage; those who save avoid the breath-weapon. These creatures have darkvision, and are immune to weapons which are not quality or better. For all blunt damage, an efreet is resistant even if the weapon is magical.
Body: 48 ( STR:13, AGIL:8, RESIL:11 )
Mind: 18 ( LOGIC:4, PERC:4, JUDG:4 )
Spirit: 21 ( WILL:7, FAITH:3, MUSE:4 )
Movement: 80 feet
Size Category: Large (+1 to hit)
Armor Class: 16
Need silver to hit
Attack: Fiery-Blade
Number of d20s: 3
To-Hit Modifier: +13
Damage Type: edged
Damage: 8 to 10 pts
Attack Special: onHit;;{"command":"damage","quality":"body","value":"1","damageType":"fire"}