Rules
Enchanted Realms Rulebook
Complete Rules
Advantage/Disadvantage Chart
Action | Adjustment | |
---|---|---|
Combat | Advantage | extra d20 and +d3 damage |
Disadvantage | lose d20 and -d3 damage | |
Stealth | Advantage | extra dd6 for awareness OR roll two d20s, taking better score depending on the circumstance |
Disadvantage | lose d6 for awareness OR roll two d20s, taking the lesser score depending on the circumstance | |
Save or Check | Advantage | use two d20s, taking better score |
Disadvantage | use two d20s, taking lower score | |
Competition | Advantage | use two d12s, taking better score |
Disadvantage | use two d12s, taking lower score | |
Divine Incantation | Advantage | Spirit Cost: -1 |
Disadvantage | Spirit Cost: +1 | |
Sorcery Axiom | Advantage | Next Oversiphoning |
Disadvantage | Double casting time | |
Reactions | Advantage | use two d4s, d6s, d8s, d10s,d12s or d20s as described by the reaction skill, the select the greater of the two roll results |
Disadvantage | use two of the appropriate dice, using the lower score of the two rolls |